CMDR Rokket profile
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 2,646,992,768 cr |
Credits spent on ships | 682,212,012 cr |
Credits spent on outfitting | 1,536,873,902 cr |
Credits spent on repairs | 18,450,532 cr |
Credits spent on fuel | 438,064 cr |
Credits spent on munitions | 1,139,970 cr |
Insurance claims | 25 |
Total claim costs | 202,820,980 cr |
Combat |
|
Bounties claimed | 355 |
Profit from bounties | 35,472,963 cr |
Combat bonds | 130 |
Profit from combat bonds | 9,342,076 cr |
Assassinations | 24 |
Profit from assassinations | 13,178,608 cr |
Highest single reward | 679,078 cr |
Skimmers killed | 49 |
Crime |
|
Fines issued | 127 |
Lifetime fines value | 35,520 cr |
Bounties received/earned | 140 |
Lifetime bounty value | 5,791,950 cr |
Highest bounty issued | 2,235,100 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1,078,508 cr |
Commodities smuggled | 110 |
Average profit | 215,702 cr |
Highest single transaction | 1,054,500 cr |
Trading |
|
Market network | 35 |
Trading profit | 889,987,873 cr |
Commodities traded | 30,241 |
Average profit | 9,270,707 cr |
Highest single transaction | 230,963,200 cr |
Mining |
|
Profits from mining | 608,425,553 cr |
Minerals refined | 618 |
Materials collected | 3,538 |
Exploration |
|
Systems visited | 6,566 |
Profits from exploration | 275,783,553 cr |
Level 2 detailed scans | 11,963 |
Level 3 detailed scans | 11,986 |
Highest payout | 9,200,593 cr |
Total hyperspace distance | 439,216 ly |
Total hyperspace jumps | 8,914 |
Max distance from start | 26,378.40 ly |
Max distance from Sol | 26,434.15 ly |
Max distance from Colonia | 28,777.69 ly |
Approximate time played | 4W 5D 8H 20M |
Passengers |
|
Total bulk passengers delivered | 440 |
Total VIPs delivered | 5,942 |
Total delivered | 6,382 |
Total ejected | 110 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 117,163 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 290 |
Grade 1 upgrades generated | 104 |
Grade 2 upgrades generated | 79 |
Grade 3 upgrades generated | 59 |
Grade 4 upgrades generated | 30 |
Grade 5 upgrades generated | 18 |
Crew |
|
Crew credits earned | 399,155,032 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 13H 22M 7S |
Time in gunner role | 8S |
Total credits accrued | 1,106,520 cr |