CMDR SC PEROSTECK BALVEDA profile
(Krait Phantom)
Federation: Lieutenant
Empire: None
Balance |
|
---|---|
Current assets | 688,687,156 cr |
Credits spent on ships | 89,662,942 cr |
Credits spent on outfitting | 121,343,061 cr |
Credits spent on repairs | 71,047 cr |
Credits spent on fuel | 22,143 cr |
Credits spent on munitions | 4,989 cr |
Insurance claims | 9 |
Total claim costs | 17,597,214 cr |
Combat |
|
Bounties claimed | 5 |
Profit from bounties | 95,835 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 3 |
Profit from assassinations | 87,171 cr |
Highest single reward | 33,390 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 5 |
Lifetime fines value | 1,500 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 150 cr |
Highest bounty issued | 150 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 31 |
Trading profit | 14,454,520 cr |
Commodities traded | 4,264 |
Average profit | 162,410 cr |
Highest single transaction | 765,716 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 3,580 |
Exploration |
|
Systems visited | 3,686 |
Profits from exploration | 649,317,667 cr |
Level 2 detailed scans | 24,466 |
Level 3 detailed scans | 24,466 |
Highest payout | 13,290,923 cr |
Total hyperspace distance | 117,254 ly |
Total hyperspace jumps | 4,131 |
Max distance from start | 57,707.42 ly |
Max distance from Sol | 57,787.69 ly |
Max distance from Colonia | 40,500.86 ly |
Approximate time played | 17W 2D 20H 34M |
Passengers |
|
Total bulk passengers delivered | 29 |
Total VIPs delivered | 219 |
Total delivered | 248 |
Total ejected | 9 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 181,170 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 15 |
Grade 1 upgrades generated | 2 |
Grade 2 upgrades generated | 2 |
Grade 3 upgrades generated | 3 |
Grade 4 upgrades generated | 5 |
Grade 5 upgrades generated | 3 |