CMDR R1cky_ profile
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 2,482,614,260 cr |
Credits spent on ships | 332,780,654 cr |
Credits spent on outfitting | 251,692,867 cr |
Credits spent on repairs | 3,067,725 cr |
Credits spent on fuel | 50,471 cr |
Credits spent on munitions | 461,744 cr |
Insurance claims | 14 |
Total claim costs | 43,606,849 cr |
Combat |
|
Bounties claimed | 373 |
Profit from bounties | 63,660,005 cr |
Combat bonds | 92 |
Profit from combat bonds | 4,640,405 cr |
Assassinations | 88 |
Profit from assassinations | 145,446,830 cr |
Highest single reward | 293,415 cr |
Skimmers killed | 109 |
Crime |
|
Fines issued | 152 |
Lifetime fines value | 2,811,648 cr |
Bounties received/earned | 476 |
Lifetime bounty value | 545,000 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 184,215 cr |
Commodities smuggled | 18 |
Average profit | 11,513 cr |
Highest single transaction | 64,576 cr |
Trading |
|
Market network | 24 |
Trading profit | 240,022,277 cr |
Commodities traded | 803 |
Average profit | 3,582,422 cr |
Highest single transaction | 86,408,300 cr |
Mining |
|
Profits from mining | 258,418,803 cr |
Minerals refined | 593 |
Materials collected | 8,987 |
Exploration |
|
Systems visited | 2,250 |
Profits from exploration | 76,542,298 cr |
Level 2 detailed scans | 13,050 |
Level 3 detailed scans | 13,050 |
Highest payout | 1,858,358 cr |
Total hyperspace distance | 54,898 ly |
Total hyperspace jumps | 3,519 |
Max distance from start | 6,237.90 ly |
Max distance from Sol | 6,196.55 ly |
Max distance from Colonia | 24,801.48 ly |
Approximate time played | 4W 3D 20H 54M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 32 |
Total delivered | 32 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,109 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 78 |
Grade 1 upgrades generated | 44 |
Grade 2 upgrades generated | 20 |
Grade 3 upgrades generated | 8 |
Grade 4 upgrades generated | 6 |
Multi-Crew |
|
Total time in multi-crew | 20S |