CMDR Hans Acker profile
(Imperial Courier)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 25,753,557,028 cr |
Credits spent on ships | 1,174,820,627 cr |
Credits spent on outfitting | 3,888,697,426 cr |
Credits spent on repairs | 12,899,334 cr |
Credits spent on fuel | 715,498 cr |
Credits spent on munitions | 827,966 cr |
Insurance claims | 13 |
Total claim costs | 63,276,492 cr |
Combat |
|
Bounties claimed | 1,704 |
Profit from bounties | 213,879,719 cr |
Combat bonds | 375 |
Profit from combat bonds | 22,429,507 cr |
Assassinations | 37 |
Profit from assassinations | 27,698,132 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 218 |
Crime |
|
Fines issued | 121 |
Lifetime fines value | 119,318 cr |
Bounties received/earned | 32 |
Lifetime bounty value | 23,200 cr |
Highest bounty issued | 1,500 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 546,192 cr |
Commodities smuggled | 35 |
Average profit | 49,654 cr |
Highest single transaction | 219,060 cr |
Trading |
|
Market network | 220 |
Trading profit | 25,013,984,549 cr |
Commodities traded | 445,931 |
Average profit | 18,165,566 cr |
Highest single transaction | 603,463,169 cr |
Mining |
|
Profits from mining | 164,730,515 cr |
Minerals refined | 2,313 |
Materials collected | 27,668 |
Exploration |
|
Systems visited | 13,933 |
Profits from exploration | 3,105,300,113 cr |
Level 2 detailed scans | 136,332 |
Level 3 detailed scans | 136,327 |
Highest payout | 18,521,019 cr |
Total hyperspace distance | 662,040 ly |
Total hyperspace jumps | 17,986 |
Max distance from start | 25,637.45 ly |
Max distance from Sol | 25,651.71 ly |
Max distance from Colonia | 28,654.93 ly |
Approximate time played | 22W 6D 13H 24M |
Passengers |
|
Total bulk passengers delivered | 5,959 |
Total VIPs delivered | 10,532 |
Total delivered | 16,491 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 96 |
Total profit | 1,591,084 cr |
Total rescue transactions | 29 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1,147 |
Grade 1 upgrades generated | 165 |
Grade 2 upgrades generated | 192 |
Grade 3 upgrades generated | 264 |
Grade 4 upgrades generated | 262 |
Grade 5 upgrades generated | 264 |
Crew |
|
Crew credits earned | 2,363,699,848 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 47M 18S |