CMDR Igor Lazarev profile
(Krait Mk II)
Federation: Petty Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 4,037,615,888 cr |
Credits spent on ships | 389,570,143 cr |
Credits spent on outfitting | 1,142,827,401 cr |
Credits spent on repairs | 5,474,328 cr |
Credits spent on fuel | 294,177 cr |
Credits spent on munitions | 1,052,440 cr |
Insurance claims | 25 |
Total claim costs | 86,074,656 cr |
Combat |
|
Bounties claimed | 314 |
Profit from bounties | 55,488,084 cr |
Combat bonds | 118 |
Profit from combat bonds | 10,177,936 cr |
Assassinations | 4 |
Profit from assassinations | 3,570,866 cr |
Highest single reward | 915,988 cr |
Skimmers killed | 32 |
Crime |
|
Fines issued | 36 |
Lifetime fines value | 8,500 cr |
Bounties received/earned | 12 |
Lifetime bounty value | 31,100 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 8,761 cr |
Commodities smuggled | 1 |
Average profit | 8,761 cr |
Highest single transaction | 8,761 cr |
Trading |
|
Market network | 63 |
Trading profit | 328,648,338 cr |
Commodities traded | 137,727 |
Average profit | 900,406 cr |
Highest single transaction | 16,208,928 cr |
Mining |
|
Profits from mining | 245,377,310 cr |
Minerals refined | 434 |
Materials collected | 10,719 |
Exploration |
|
Systems visited | 4,658 |
Profits from exploration | 527,914,137 cr |
Level 2 detailed scans | 28,914 |
Level 3 detailed scans | 28,912 |
Highest payout | 11,655,459 cr |
Total hyperspace distance | 255,474 ly |
Total hyperspace jumps | 6,272 |
Max distance from start | 40,977.47 ly |
Max distance from Sol | 42,100.89 ly |
Max distance from Colonia | 43,149.57 ly |
Approximate time played | 11W 3D 8H 48M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 5 |
Total delivered | 5 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 26,676 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1,149 |
Grade 1 upgrades generated | 325 |
Grade 2 upgrades generated | 319 |
Grade 3 upgrades generated | 306 |
Grade 4 upgrades generated | 151 |
Grade 5 upgrades generated | 48 |
Multi-Crew |
|
Total time in multi-crew | 4D 20H 44M 35S |
Time in gunner role | 11M 45S |