CMDR Locke Thompson profile
(Python)
Federation: Warrant Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 2,686,565,640 cr |
Credits spent on ships | 307,002,341 cr |
Credits spent on outfitting | 551,059,558 cr |
Credits spent on repairs | 3,906,809 cr |
Credits spent on fuel | 363,105 cr |
Credits spent on munitions | 317,263 cr |
Insurance claims | 22 |
Total claim costs | 39,273,323 cr |
Combat |
|
Bounties claimed | 256 |
Profit from bounties | 23,782,794 cr |
Combat bonds | 19 |
Profit from combat bonds | 24,520,000 cr |
Assassinations | 16 |
Profit from assassinations | 4,274,615 cr |
Highest single reward | 380,458 cr |
Skimmers killed | 59 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 2,313,410 cr |
Bounties received/earned | 174 |
Lifetime bounty value | 184,050 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 96,642,987 cr |
Commodities smuggled | 1,524 |
Average profit | 2,478,025 cr |
Highest single transaction | 60,022,862 cr |
Trading |
|
Market network | 176 |
Trading profit | 1,908,071,837 cr |
Commodities traded | 177,926 |
Average profit | 3,190,756 cr |
Highest single transaction | 69,353,100 cr |
Mining |
|
Profits from mining | 272,282,634 cr |
Minerals refined | 577 |
Materials collected | 7,204 |
Exploration |
|
Systems visited | 2,760 |
Profits from exploration | 452,817,502 cr |
Level 2 detailed scans | 11,676 |
Level 3 detailed scans | 11,671 |
Highest payout | 22,311,855 cr |
Total hyperspace distance | 131,988 ly |
Total hyperspace jumps | 3,767 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,261.54 ly |
Approximate time played | 4W 2D 12H 33M |
Passengers |
|
Total bulk passengers delivered | 615 |
Total VIPs delivered | 470 |
Total delivered | 1,085 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 279,789 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 592 |
Grade 1 upgrades generated | 216 |
Grade 2 upgrades generated | 132 |
Grade 3 upgrades generated | 125 |
Grade 4 upgrades generated | 61 |
Grade 5 upgrades generated | 58 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |