CMDR warpig03111 profile
Federation: Ensign
Empire: Master
Balance |
|
---|---|
Current assets | 1,173,812,285 cr |
Credits spent on ships | 400,428,311 cr |
Credits spent on outfitting | 710,765,991 cr |
Credits spent on repairs | 10,478,912 cr |
Credits spent on fuel | 95,848 cr |
Credits spent on munitions | 729,020 cr |
Insurance claims | 41 |
Total claim costs | 85,254,426 cr |
Combat |
|
Bounties claimed | 5,266 |
Profit from bounties | 196,790,420 cr |
Combat bonds | 515 |
Profit from combat bonds | 11,846,059 cr |
Assassinations | 12 |
Profit from assassinations | 1,517,438 cr |
Highest single reward | 218,497 cr |
Skimmers killed | 882 |
Crime |
|
Fines issued | 241 |
Lifetime fines value | 105,797 cr |
Bounties received/earned | 1,647 |
Lifetime bounty value | 1,479,575 cr |
Highest bounty issued | 10,770 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 177,139 cr |
Commodities smuggled | 32 |
Average profit | 9,841 cr |
Highest single transaction | 77,884 cr |
Trading |
|
Market network | 34 |
Trading profit | 13,469,152 cr |
Commodities traded | 10,183 |
Average profit | 94,190 cr |
Highest single transaction | 1,377,152 cr |
Mining |
|
Profits from mining | 832,480 cr |
Minerals refined | 237 |
Materials collected | 2,432 |
Exploration |
|
Systems visited | 1,566 |
Profits from exploration | 4,822,953 cr |
Level 2 detailed scans | 1,452 |
Level 3 detailed scans | 389 |
Highest payout | 331,580 cr |
Total hyperspace distance | 31,255 ly |
Total hyperspace jumps | 2,761 |
Max distance from start | 931.65 ly |
Max distance from Sol | 881.51 ly |
Max distance from Colonia | 22,481.52 ly |
Approximate time played | 3W 4D 1H 5M |
Passengers |
|
Total bulk passengers delivered | 2 |
Total VIPs delivered | 119 |
Total delivered | 121 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,326 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 91 |
Grade 1 upgrades generated | 78 |
Grade 2 upgrades generated | 8 |
Grade 3 upgrades generated | 5 |
Crew |
|
Crew credits earned | 9,852,105 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 38M 32S |
Time in gunner role | 48M 58S |