CMDR TGuanta profile
(Krait MkII)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,809,263,137 cr |
Credits spent on ships | 1,259,619,577 cr |
Credits spent on outfitting | 3,448,844,770 cr |
Credits spent on repairs | 11,841,258 cr |
Credits spent on fuel | 363,398 cr |
Credits spent on munitions | 4,895,530 cr |
Insurance claims | 38 |
Total claim costs | 48,027,103 cr |
Combat |
|
Bounties claimed | 3,259 |
Profit from bounties | 180,293,002 cr |
Combat bonds | 775 |
Profit from combat bonds | 48,597,725 cr |
Assassinations | 55 |
Profit from assassinations | 4,693,868 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 703 |
Crime |
|
Fines issued | 245 |
Lifetime fines value | 609,839 cr |
Bounties received/earned | 1,141 |
Lifetime bounty value | 433,055 cr |
Highest bounty issued | 10,650 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 1,129,961 cr |
Commodities smuggled | 312 |
Average profit | 17,384 cr |
Highest single transaction | 290,068 cr |
Trading |
|
Market network | 76 |
Trading profit | 1,193,064,085 cr |
Commodities traded | 48,109 |
Average profit | 1,884,777 cr |
Highest single transaction | 310,370,258 cr |
Mining |
|
Profits from mining | 1,092,499,936 cr |
Minerals refined | 3,137 |
Materials collected | 32,959 |
Exploration |
|
Systems visited | 4,662 |
Profits from exploration | 114,720,278 cr |
Level 2 detailed scans | 3,583 |
Level 3 detailed scans | 13,792 |
Highest payout | 4,009,805 cr |
Total hyperspace distance | 249,162 ly |
Total hyperspace jumps | 8,154 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,671.69 ly |
Approximate time played | 6W 6D 20H 18M |
Passengers |
|
Total bulk passengers delivered | 5,200 |
Total VIPs delivered | 3,839 |
Total delivered | 9,039 |
Total ejected | 242 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 91,570 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4,952 |
Grade 1 upgrades generated | 583 |
Grade 2 upgrades generated | 627 |
Grade 3 upgrades generated | 858 |
Grade 4 upgrades generated | 987 |
Grade 5 upgrades generated | 1,897 |
Crew |
|
Crew credits earned | 211,683,633 cr |
Crew hired | 12 |
Crew fired | 8 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 15M 59S |
Time in gunner role | 6S |
Time in fighter con role | 8M 35S |
Total credits accrued | 722,637 cr |