CMDR Nicomak profile
(Anaconda)
Federation: Vice Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 826,511,292 cr |
Credits spent on ships | 668,241,866 cr |
Credits spent on outfitting | 1,262,958,033 cr |
Credits spent on repairs | 7,241,072 cr |
Credits spent on fuel | 746,149 cr |
Credits spent on munitions | 671,907 cr |
Insurance claims | 26 |
Total claim costs | 42,267,358 cr |
Combat |
|
Bounties claimed | 1,084 |
Profit from bounties | 24,039,586 cr |
Combat bonds | 802 |
Profit from combat bonds | 13,497,982 cr |
Assassinations | 68 |
Profit from assassinations | 6,302,503 cr |
Highest single reward | 197,914 cr |
Skimmers killed | 109 |
Crime |
|
Fines issued | 71 |
Lifetime fines value | 513,351 cr |
Bounties received/earned | 57 |
Lifetime bounty value | 28,185 cr |
Highest bounty issued | 9,555 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 2,108,725 cr |
Commodities smuggled | 1,027 |
Average profit | 36,357 cr |
Highest single transaction | 870,576 cr |
Trading |
|
Market network | 164 |
Trading profit | 190,881,973 cr |
Commodities traded | 70,369 |
Average profit | 234,787 cr |
Highest single transaction | 9,546,600 cr |
Mining |
|
Profits from mining | 33,604,854 cr |
Minerals refined | 1,274 |
Materials collected | 4,780 |
Exploration |
|
Systems visited | 13,255 |
Profits from exploration | 256,516,928 cr |
Level 2 detailed scans | 35,534 |
Level 3 detailed scans | 12,811 |
Highest payout | 3,824,811 cr |
Total hyperspace distance | 357,185 ly |
Total hyperspace jumps | 15,801 |
Max distance from start | 22,018.21 ly |
Max distance from Sol | 22,017.71 ly |
Max distance from Colonia | 23,655.21 ly |
Approximate time played | 14W 5D 13H 55M |
Passengers |
|
Total bulk passengers delivered | 5,136 |
Total VIPs delivered | 70 |
Total delivered | 5,206 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,516 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 250 |
Grade 1 upgrades generated | 105 |
Grade 2 upgrades generated | 47 |
Grade 3 upgrades generated | 54 |
Grade 4 upgrades generated | 31 |
Grade 5 upgrades generated | 13 |
Crew |
|
Crew credits earned | 6,871,815 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 43M 2S |
Time in fighter con role | 13M 40S |
Total credits accrued | 1,012,539 cr |