CMDR Aphroditae profile
(Python)
Federation: Ensign
Empire: Prince
Balance |
|
---|---|
Current assets | 1,852,548,730 cr |
Credits spent on ships | 603,425,290 cr |
Credits spent on outfitting | 1,087,951,967 cr |
Credits spent on repairs | 6,473,620 cr |
Credits spent on fuel | 762,327 cr |
Credits spent on munitions | 1,047,404 cr |
Insurance claims | 51 |
Total claim costs | 127,270,924 cr |
Combat |
|
Bounties claimed | 1,079 |
Profit from bounties | 61,272,460 cr |
Combat bonds | 443 |
Profit from combat bonds | 11,425,464 cr |
Assassinations | 23 |
Profit from assassinations | 8,688,004 cr |
Highest single reward | 820,766 cr |
Skimmers killed | 226 |
Crime |
|
Fines issued | 148 |
Lifetime fines value | 271,488 cr |
Bounties received/earned | 253 |
Lifetime bounty value | 213,395 cr |
Highest bounty issued | 32,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 74,740 cr |
Commodities smuggled | 31 |
Average profit | 6,228 cr |
Highest single transaction | 27,506 cr |
Trading |
|
Market network | 162 |
Trading profit | 1,147,650,814 cr |
Commodities traded | 118,861 |
Average profit | 1,534,293 cr |
Highest single transaction | 44,490,688 cr |
Mining |
|
Profits from mining | 46,131,245 cr |
Minerals refined | 783 |
Materials collected | 7,865 |
Exploration |
|
Systems visited | 2,800 |
Profits from exploration | 18,528,174 cr |
Level 2 detailed scans | 2,622 |
Level 3 detailed scans | 2,423 |
Highest payout | 1,848,348 cr |
Total hyperspace distance | 103,739 ly |
Total hyperspace jumps | 7,123 |
Max distance from start | 508.04 ly |
Max distance from Sol | 494.49 ly |
Max distance from Colonia | 22,275.73 ly |
Approximate time played | 6W 3D 22H 35M |
Passengers |
|
Total bulk passengers delivered | 4,876 |
Total VIPs delivered | 3,014 |
Total delivered | 7,890 |
Total ejected | 87 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 844,593 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 689 |
Grade 1 upgrades generated | 182 |
Grade 2 upgrades generated | 132 |
Grade 3 upgrades generated | 180 |
Grade 4 upgrades generated | 106 |
Grade 5 upgrades generated | 89 |
Crew |
|
Crew credits earned | 389,679,945 cr |
Crew hired | 17 |
Crew fired | 9 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 11H 14M 29S |
Time in gunner role | 2H 6M |
Time in fighter con role | 48M 11S |