CMDR Tristle Boirelle profile
(Anaconda)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14,377,002,444 cr |
Credits spent on ships | 1,977,982,583 cr |
Credits spent on outfitting | 4,771,806,424 cr |
Credits spent on repairs | 54,478,689 cr |
Credits spent on fuel | 1,055,935 cr |
Credits spent on munitions | 3,378,890 cr |
Insurance claims | 80 |
Total claim costs | 692,738,168 cr |
Combat |
|
Bounties claimed | 7,644 |
Profit from bounties | 1,151,001,532 cr |
Combat bonds | 4,186 |
Profit from combat bonds | 668,583,407 cr |
Assassinations | 51 |
Profit from assassinations | 18,153,055 cr |
Highest single reward | 2,489,528 cr |
Skimmers killed | 52 |
Crime |
|
Fines issued | 174 |
Lifetime fines value | 145,326 cr |
Bounties received/earned | 261 |
Lifetime bounty value | 731,500 cr |
Highest bounty issued | 303,600 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 187,598 cr |
Commodities smuggled | 29 |
Average profit | 8,933 cr |
Highest single transaction | 121,425 cr |
Trading |
|
Market network | 97 |
Trading profit | 13,481,440,815 cr |
Commodities traded | 181,289 |
Average profit | 26,025,948 cr |
Highest single transaction | 287,928,432 cr |
Mining |
|
Profits from mining | 140,880,715 cr |
Minerals refined | 2,345 |
Materials collected | 15,306 |
Exploration |
|
Systems visited | 6,313 |
Profits from exploration | 1,723,841,949 cr |
Level 2 detailed scans | 48,672 |
Level 3 detailed scans | 48,672 |
Highest payout | 11,509,426 cr |
Total hyperspace distance | 502,539 ly |
Total hyperspace jumps | 9,622 |
Max distance from start | 25,884.13 ly |
Max distance from Sol | 25,915.82 ly |
Max distance from Colonia | 28,918.01 ly |
Approximate time played | 12W 4D 23H 24M |
Passengers |
|
Total bulk passengers delivered | 808 |
Total VIPs delivered | 4,845 |
Total delivered | 5,653 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 61 |
Total profit | 1,616,497 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2,498 |
Grade 1 upgrades generated | 477 |
Grade 2 upgrades generated | 398 |
Grade 3 upgrades generated | 562 |
Grade 4 upgrades generated | 482 |
Grade 5 upgrades generated | 579 |
Crew |
|
Crew credits earned | 2,313,736,367 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 9 |