CMDR Paul Simmons profile
Profile

Commander name:
Current ship:
[PA-01T]
(Type-7 Transporter)
(Type-7 Transporter)
Member since:
Nov 12, 2016
Distances submitted:
0
Systems visited:
2,931
Systems discovered first:
16
Balance:
90,726,813 Cr

Ranks
Defenceless
Directionless
Federation: Warrant Officer
Empire: Squire
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 137,463,897 cr |
Credits spent on ships | 28,762,825 cr |
Credits spent on outfitting | 28,418,207 cr |
Credits spent on repairs | 157,496 cr |
Credits spent on fuel | 126,056 cr |
Credits spent on munitions | 558,570 cr |
Insurance claims | 53 |
Total claim costs | 7,982,999 cr |
Combat |
|
Bounties claimed | 150 |
Profit from bounties | 4,759,133 cr |
Combat bonds | 45 |
Profit from combat bonds | 633,000 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 563,580 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 164,250 cr |
Bounties received/earned | 141 |
Lifetime bounty value | 64,675 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 243,032 cr |
Commodities smuggled | 68 |
Average profit | 10,126 cr |
Highest single transaction | 148,170 cr |
Trading |
|
Market network | 222 |
Trading profit | 52,986,787 cr |
Commodities traded | 8,050 |
Average profit | 81,144 cr |
Highest single transaction | 11,414,970 cr |
Mining |
|
Profits from mining | 32,458,943 cr |
Minerals refined | 422 |
Materials collected | 3,042 |
Exploration |
|
Systems visited | 2,048 |
Profits from exploration | 15,549,899 cr |
Level 2 detailed scans | 2,593 |
Level 3 detailed scans | 2,350 |
Highest payout | 1,375,868 cr |
Total hyperspace distance | 44,613 ly |
Total hyperspace jumps | 4,135 |
Max distance from start | 430.48 ly |
Max distance from Sol | 387.13 ly |
Max distance from Colonia | 22,274.12 ly |
Approximate time played | 3W 1D 11H 7M |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 176,371 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 196 |
Grade 1 upgrades generated | 98 |
Grade 2 upgrades generated | 30 |
Grade 3 upgrades generated | 46 |
Grade 4 upgrades generated | 19 |
Grade 5 upgrades generated | 3 |