CMDR Aurora Velius profile
![](/img/users/1/4/5/9/4/2/145942.png?v=1622200287)
(Asp Explorer)
![](/img/ships/128049303/asp_default_defaultpaintjob.jpg)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,997,662,559 cr |
Credits spent on ships | 357,504,924 cr |
Credits spent on outfitting | 1,105,497,904 cr |
Credits spent on repairs | 4,960,575 cr |
Credits spent on fuel | 304,018 cr |
Credits spent on munitions | 256,369 cr |
Insurance claims | 2 |
Total claim costs | 8,356 cr |
Combat |
|
Bounties claimed | 320 |
Profit from bounties | 46,707,698 cr |
Combat bonds | 154 |
Profit from combat bonds | 11,359,276 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 706,534 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 17,040 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 8,400 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 623 cr |
Commodities smuggled | 5 |
Average profit | 125 cr |
Highest single transaction | 441 cr |
Trading |
|
Market network | 61 |
Trading profit | 477,889,910 cr |
Commodities traded | 13,214 |
Average profit | 3,144,013 cr |
Highest single transaction | 63,778,824 cr |
Mining |
|
Profits from mining | 1,051,979,350 cr |
Minerals refined | 1,222 |
Materials collected | 8,443 |
Exploration |
|
Systems visited | 3,143 |
Profits from exploration | 296,649,164 cr |
Level 2 detailed scans | 16,313 |
Level 3 detailed scans | 16,313 |
Highest payout | 8,833,885 cr |
Total hyperspace distance | 131,326 ly |
Total hyperspace jumps | 3,950 |
Max distance from start | 5,470.72 ly |
Max distance from Sol | 3,924.19 ly |
Max distance from Colonia | 25,683.77 ly |
Approximate time played | 3W 5D 1H 32M |
Passengers |
|
Total bulk passengers delivered | 407 |
Total VIPs delivered | 3,983 |
Total delivered | 4,390 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 325,175 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 497 |
Grade 1 upgrades generated | 139 |
Grade 2 upgrades generated | 111 |
Grade 3 upgrades generated | 119 |
Grade 4 upgrades generated | 73 |
Grade 5 upgrades generated | 55 |
Crew |
|
Crew credits earned | 119,297,401 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 47M 4S |
Time in gunner role | 9H 57M 47S |
Total credits accrued | 998,414 cr |