CMDR Vengerd profile
(Anaconda)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 414,656,750 cr |
Credits spent on ships | 425,278,160 cr |
Credits spent on outfitting | 344,801,843 cr |
Credits spent on repairs | 2,937,758 cr |
Credits spent on fuel | 88,148 cr |
Credits spent on munitions | 1,899,021 cr |
Insurance claims | 20 |
Total claim costs | 83,467,881 cr |
Combat |
|
Bounties claimed | 92 |
Profit from bounties | 11,487,877 cr |
Combat bonds | 49 |
Profit from combat bonds | 4,605,830 cr |
Assassinations | 54 |
Profit from assassinations | 12,436,206 cr |
Highest single reward | 718,766 cr |
Skimmers killed | 29 |
Crime |
|
Fines issued | 32 |
Lifetime fines value | 9,857 cr |
Bounties received/earned | 60 |
Lifetime bounty value | 110,800 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 33 |
Trading profit | 307,649,303 cr |
Commodities traded | 11,647 |
Average profit | 1,343,447 cr |
Highest single transaction | 87,934,848 cr |
Mining |
|
Profits from mining | 196,415,307 cr |
Minerals refined | 1,415 |
Materials collected | 3,848 |
Exploration |
|
Systems visited | 1,812 |
Profits from exploration | 190,356,549 cr |
Level 2 detailed scans | 7,544 |
Level 3 detailed scans | 7,544 |
Highest payout | 9,117,567 cr |
Total hyperspace distance | 69,601 ly |
Total hyperspace jumps | 2,255 |
Max distance from start | 27,713.76 ly |
Max distance from Sol | 27,724.50 ly |
Max distance from Colonia | 22,707.76 ly |
Approximate time played | 3W 5D 10H 49M |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 60,322 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 136 |
Grade 1 upgrades generated | 58 |
Grade 2 upgrades generated | 35 |
Grade 3 upgrades generated | 17 |
Grade 4 upgrades generated | 17 |
Grade 5 upgrades generated | 9 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 6H 14M 34S |
Time in gunner role | 32M 13S |
Time in fighter con role | 33M 7S |
Total credits accrued | 1,277,812 cr |