CMDR Newton IX profile
Profile

Distances submitted:
0
Systems visited:
9,206
Systems discovered first:
3,548
Balance:
1,604,122,293 Cr
Ranks
Defenceless
Elite I
Federation: Rear Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 9,916,045,790 cr |
Credits spent on ships | 1,000,486,294 cr |
Credits spent on outfitting | 2,555,472,700 cr |
Credits spent on repairs | 26,477,551 cr |
Credits spent on fuel | 449,562 cr |
Credits spent on munitions | 2,937,384 cr |
Insurance claims | 55 |
Total claim costs | 664,889,178 cr |
Combat |
|
Bounties claimed | 279 |
Profit from bounties | 64,009,503 cr |
Combat bonds | 519 |
Profit from combat bonds | 226,730,404 cr |
Assassinations | 40 |
Profit from assassinations | 39,693,061 cr |
Highest single reward | 974,683 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 148 |
Lifetime fines value | 25,252,148 cr |
Bounties received/earned | 105 |
Lifetime bounty value | 5,954,650 cr |
Highest bounty issued | 1,452,900 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 114,410 cr |
Commodities smuggled | 10 |
Average profit | 11,441 cr |
Highest single transaction | 63,775 cr |
Trading |
|
Market network | 63 |
Trading profit | 74,328,658 cr |
Commodities traded | 14,261 |
Average profit | 461,669 cr |
Highest single transaction | 9,409,800 cr |
Mining |
|
Profits from mining | 10,252,157 cr |
Minerals refined | 226 |
Materials collected | 8,621 |
Exploration |
|
Systems visited | 6,661 |
Profits from exploration | 747,059,929 cr |
Level 2 detailed scans | 29,291 |
Level 3 detailed scans | 29,291 |
Highest payout | 15,217,803 cr |
Total hyperspace distance | 452,051 ly |
Total hyperspace jumps | 8,924 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 5W 5D 1H 54M |
Passengers |
|
Total bulk passengers delivered | 1,421 |
Total VIPs delivered | 9,351 |
Total delivered | 10,772 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 245,426 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 649 |
Grade 1 upgrades generated | 114 |
Grade 2 upgrades generated | 139 |
Grade 3 upgrades generated | 146 |
Grade 4 upgrades generated | 119 |
Grade 5 upgrades generated | 131 |
Crew |
|
Crew credits earned | 195,385,914 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 54M 53S |