CMDR Melorum profile

(Mandalay)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 69,456,133,684 cr |
Credits spent on ships | 2,547,476,205 cr |
Credits spent on outfitting | 6,082,126,693 cr |
Credits spent on repairs | 49,023,432 cr |
Credits spent on fuel | 863,889 cr |
Credits spent on munitions | 5,876,906 cr |
Insurance claims | 110 |
Total claim costs | 314,386,390 cr |
Combat |
|
Bounties claimed | 6,528 |
Profit from bounties | 142,849,007 cr |
Combat bonds | 4,800 |
Profit from combat bonds | 2,030,869,520 cr |
Assassinations | 38 |
Profit from assassinations | 19,880,353 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 217 |
Lifetime fines value | 218,657 cr |
Bounties received/earned | 316 |
Lifetime bounty value | 3,009,235 cr |
Highest bounty issued | 2,064,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 93,609 cr |
Commodities smuggled | 29 |
Average profit | 15,602 cr |
Highest single transaction | 35,748 cr |
Trading |
|
Market network | 94 |
Trading profit | 21,342,526,274 cr |
Commodities traded | 138,167 |
Average profit | 52,310,113 cr |
Highest single transaction | 823,613,440 cr |
Mining |
|
Profits from mining | 19,198,281,642 cr |
Minerals refined | 25,459 |
Materials collected | 34,238 |
Exploration |
|
Systems visited | 62,177 |
Profits from exploration | 14,758,517,027 cr |
Level 2 detailed scans | 265,839 |
Level 3 detailed scans | 431,902 |
Highest payout | 23,609,212 cr |
Total hyperspace distance | 3,209,730 ly |
Total hyperspace jumps | 65,426 |
Max distance from start | 68,973.06 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 26W 2D 13H 27M |
Passengers |
|
Total bulk passengers delivered | 4,924 |
Total VIPs delivered | 9 |
Total delivered | 4,933 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 82 |
Total profit | 1,999,467 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 5,578 |
Grade 1 upgrades generated | 560 |
Grade 2 upgrades generated | 668 |
Grade 3 upgrades generated | 935 |
Grade 4 upgrades generated | 1,235 |
Grade 5 upgrades generated | 2,180 |
Crew |
|
Crew credits earned | 678,409 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11S |