CMDR Chewcat1 profile
(Krait MkII)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 27,939,718,395 cr |
Credits spent on ships | 959,256,931 cr |
Credits spent on outfitting | 2,117,119,197 cr |
Credits spent on repairs | 43,475,860 cr |
Credits spent on fuel | 1,112,411 cr |
Credits spent on munitions | 3,205,430 cr |
Insurance claims | 145 |
Total claim costs | 528,844,730 cr |
Combat |
|
Bounties claimed | 518 |
Profit from bounties | 151,745,340 cr |
Combat bonds | 3,160 |
Profit from combat bonds | 4,717,795,693 cr |
Assassinations | 4 |
Profit from assassinations | 142,183 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 238 |
Lifetime fines value | 107,767 cr |
Bounties received/earned | 100 |
Lifetime bounty value | 230,400 cr |
Highest bounty issued | 85,500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 9,523 cr |
Commodities smuggled | 6 |
Average profit | 1,587 cr |
Highest single transaction | 3,465 cr |
Trading |
|
Market network | 104 |
Trading profit | 36,915,384,614 cr |
Commodities traded | 715,196 |
Average profit | 33,898,425 cr |
Highest single transaction | 1,225,881,216 cr |
Mining |
|
Profits from mining | 850,278,840 cr |
Minerals refined | 1,614 |
Materials collected | 10,446 |
Exploration |
|
Systems visited | 15,051 |
Profits from exploration | 2,586,133,395 cr |
Level 2 detailed scans | 90,641 |
Level 3 detailed scans | 90,610 |
Highest payout | 17,731,198 cr |
Total hyperspace distance | 1,075,483 ly |
Total hyperspace jumps | 19,271 |
Max distance from start | 56,912.34 ly |
Max distance from Sol | 57,297.30 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 12W 6D 17H 48M |
Passengers |
|
Total bulk passengers delivered | 34,935 |
Total VIPs delivered | 33 |
Total delivered | 34,968 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 591,432 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 903 |
Grade 1 upgrades generated | 176 |
Grade 2 upgrades generated | 163 |
Grade 3 upgrades generated | 184 |
Grade 4 upgrades generated | 177 |
Grade 5 upgrades generated | 203 |
Crew |
|
Crew credits earned | 89,082,066 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 9H 54M 56S |
Time in gunner role | 1H 10M 18S |