CMDR Deep Thought 42 profile
(Imperial Cutter)
Federation: Post Commander
Empire: Prince
Balance |
|
---|---|
Current assets | 4,116,597,758 cr |
Credits spent on ships | 525,003,573 cr |
Credits spent on outfitting | 1,303,282,170 cr |
Credits spent on repairs | 36,466,017 cr |
Credits spent on fuel | 1,208,604 cr |
Credits spent on munitions | 1,157,296 cr |
Insurance claims | 18 |
Total claim costs | 124,275,278 cr |
Combat |
|
Bounties claimed | 762 |
Profit from bounties | 47,416,744 cr |
Combat bonds | 232 |
Profit from combat bonds | 6,519,195 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 517,150 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 118 |
Lifetime fines value | 89,408 cr |
Bounties received/earned | 34 |
Lifetime bounty value | 22,575 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 235,621 cr |
Commodities smuggled | 161 |
Average profit | 19,635 cr |
Highest single transaction | 95,400 cr |
Trading |
|
Market network | 145 |
Trading profit | 923,203,362 cr |
Commodities traded | 420,853 |
Average profit | 582,830 cr |
Highest single transaction | 162,458,304 cr |
Mining |
|
Profits from mining | 618,569,092 cr |
Minerals refined | 3,866 |
Materials collected | 45,972 |
Exploration |
|
Systems visited | 14,759 |
Profits from exploration | 1,942,006,767 cr |
Level 2 detailed scans | 24,973 |
Level 3 detailed scans | 172,272 |
Highest payout | 18,352,587 cr |
Total hyperspace distance | 517,649 ly |
Total hyperspace jumps | 22,365 |
Max distance from start | 26,931.29 ly |
Max distance from Sol | 26,869.04 ly |
Max distance from Colonia | 45,879.28 ly |
Approximate time played | 29W 1D 23H 20M |
Passengers |
|
Total bulk passengers delivered | 289 |
Total VIPs delivered | 0 |
Total delivered | 289 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 77 |
Total profit | 1,743,843 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2,187 |
Grade 1 upgrades generated | 304 |
Grade 2 upgrades generated | 142 |
Grade 3 upgrades generated | 281 |
Grade 4 upgrades generated | 319 |
Grade 5 upgrades generated | 1,141 |
Crew |
|
Crew credits earned | 181,301,351 cr |
Crew hired | 12 |
Crew fired | 5 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 7H 44M 53S |
Time in gunner role | 4S |
Time in fighter con role | 2H 8M 36S |
Total credits accrued | 1,396,167 cr |