CMDR Neojeo profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 99,318,377,030 cr |
Credits spent on ships | 672,894,636 cr |
Credits spent on outfitting | 1,065,643,222 cr |
Credits spent on repairs | 24,970,574 cr |
Credits spent on fuel | 846,175 cr |
Credits spent on munitions | 764,367 cr |
Insurance claims | 74 |
Total claim costs | 562,792,197 cr |
Combat |
|
Bounties claimed | 9,294 |
Profit from bounties | 2,224,053,399 cr |
Combat bonds | 4,665 |
Profit from combat bonds | 431,631,329 cr |
Assassinations | 113 |
Profit from assassinations | 84,111,449 cr |
Highest single reward | 2,229,668 cr |
Skimmers killed | 395 |
Crime |
|
Fines issued | 136 |
Lifetime fines value | 117,461 cr |
Bounties received/earned | 110 |
Lifetime bounty value | 174,750 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 400,392 cr |
Commodities smuggled | 45 |
Average profit | 25,025 cr |
Highest single transaction | 149,842 cr |
Trading |
|
Market network | 730 |
Trading profit | 52,042,734,646 cr |
Commodities traded | 1,567,246 |
Average profit | 15,041,253 cr |
Highest single transaction | 309,414,688 cr |
Mining |
|
Profits from mining | 32,089,349,504 cr |
Minerals refined | 143,369 |
Materials collected | 65,446 |
Exploration |
|
Systems visited | 10,113 |
Profits from exploration | 2,304,959,054 cr |
Level 2 detailed scans | 87,618 |
Level 3 detailed scans | 87,618 |
Highest payout | 16,416,443 cr |
Total hyperspace distance | 546,457 ly |
Total hyperspace jumps | 17,347 |
Max distance from start | 37,013.29 ly |
Max distance from Sol | 37,032.40 ly |
Max distance from Colonia | 29,424.82 ly |
Approximate time played | 24W 2D 17H 6M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 81 |
Total delivered | 81 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 539,760 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1,440 |
Grade 1 upgrades generated | 269 |
Grade 2 upgrades generated | 304 |
Grade 3 upgrades generated | 429 |
Grade 4 upgrades generated | 315 |
Grade 5 upgrades generated | 123 |