CMDR Larington profile
(Krait MkII)
Federation: Lieutenant
Empire: Baron
Balance |
|
---|---|
Current assets | 18,898,653,362 cr |
Credits spent on ships | 1,300,444,091 cr |
Credits spent on outfitting | 5,008,551,806 cr |
Credits spent on repairs | 33,765,767 cr |
Credits spent on fuel | 1,059,903 cr |
Credits spent on munitions | 6,752,947 cr |
Insurance claims | 36 |
Total claim costs | 189,096,813 cr |
Combat |
|
Bounties claimed | 8,637 |
Profit from bounties | 287,199,133 cr |
Combat bonds | 1,843 |
Profit from combat bonds | 4,916,570,037 cr |
Assassinations | 36 |
Profit from assassinations | 3,737,135 cr |
Highest single reward | 1,021,117 cr |
Skimmers killed | 73 |
Crime |
|
Fines issued | 162 |
Lifetime fines value | 64,616 cr |
Bounties received/earned | 185 |
Lifetime bounty value | 175,765 cr |
Highest bounty issued | 5,945 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 22,844 cr |
Commodities smuggled | 16 |
Average profit | 2,856 cr |
Highest single transaction | 6,680 cr |
Trading |
|
Market network | 185 |
Trading profit | 5,717,340,535 cr |
Commodities traded | 249,040 |
Average profit | 3,902,622 cr |
Highest single transaction | 325,233,792 cr |
Mining |
|
Profits from mining | 362,102,597 cr |
Minerals refined | 13,123 |
Materials collected | 33,835 |
Exploration |
|
Systems visited | 21,741 |
Profits from exploration | 3,872,394,255 cr |
Level 2 detailed scans | 178,484 |
Level 3 detailed scans | 183,099 |
Highest payout | 17,282,900 cr |
Total hyperspace distance | 1,000,574 ly |
Total hyperspace jumps | 34,204 |
Max distance from start | 65,299.19 ly |
Max distance from Sol | 65,356.04 ly |
Max distance from Colonia | 46,326.45 ly |
Approximate time played | 27W 3D 7H 53M |
Passengers |
|
Total bulk passengers delivered | 12,121 |
Total VIPs delivered | 470 |
Total delivered | 12,591 |
Total ejected | 25 |
Search and Rescue |
|
Total items rescued | 820 |
Total profit | 116,515,538 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 4,311 |
Grade 1 upgrades generated | 639 |
Grade 2 upgrades generated | 756 |
Grade 3 upgrades generated | 1,091 |
Grade 4 upgrades generated | 1,047 |
Grade 5 upgrades generated | 778 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 34S |
Time in fighter con role | 21M 52S |
Total credits accrued | 21,815,716 cr |