CMDR FRValaS profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Lord
Balance |
|
---|---|
Current assets | 852,052,503 cr |
Credits spent on ships | 304,904,706 cr |
Credits spent on outfitting | 502,869,312 cr |
Credits spent on repairs | 2,468,034 cr |
Credits spent on fuel | 104,964 cr |
Credits spent on munitions | 2,143,631 cr |
Insurance claims | 31 |
Total claim costs | 159,105,683 cr |
Combat |
|
Bounties claimed | 423 |
Profit from bounties | 66,209,688 cr |
Combat bonds | 93 |
Profit from combat bonds | 8,151,182 cr |
Assassinations | 11 |
Profit from assassinations | 2,089,100 cr |
Highest single reward | 763,788 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 55 |
Lifetime fines value | 94,749 cr |
Bounties received/earned | 67 |
Lifetime bounty value | 51,800 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 135,014 cr |
Commodities smuggled | 84 |
Average profit | 22,502 cr |
Highest single transaction | 73,502 cr |
Trading |
|
Market network | 8 |
Trading profit | 54,801,702 cr |
Commodities traded | 394 |
Average profit | 1,826,723 cr |
Highest single transaction | 10,262,751 cr |
Mining |
|
Profits from mining | 54,807,797 cr |
Minerals refined | 268 |
Materials collected | 1,679 |
Exploration |
|
Systems visited | 4,343 |
Profits from exploration | 710,378,373 cr |
Level 2 detailed scans | 23,006 |
Level 3 detailed scans | 23,006 |
Highest payout | 14,354,536 cr |
Total hyperspace distance | 149,302 ly |
Total hyperspace jumps | 5,108 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,875.26 ly |
Approximate time played | 2W 2D 9H 7M |
Passengers |
|
Total bulk passengers delivered | 9 |
Total VIPs delivered | 104 |
Total delivered | 113 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 28,744 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 92 |
Grade 1 upgrades generated | 54 |
Grade 2 upgrades generated | 19 |
Grade 3 upgrades generated | 13 |
Grade 4 upgrades generated | 6 |
Crew |
|
Crew credits earned | 119,291,811 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 1H 36M 44S |