CMDR XXJIMMY122XX profile
(Krait MkII)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 20,283,402,139 cr |
Credits spent on ships | 1,479,700,697 cr |
Credits spent on outfitting | 4,822,136,597 cr |
Credits spent on repairs | 61,840,123 cr |
Credits spent on fuel | 514,078 cr |
Credits spent on munitions | 10,214,806 cr |
Insurance claims | 71 |
Total claim costs | 376,271,324 cr |
Combat |
|
Bounties claimed | 2,479 |
Profit from bounties | 515,183,482 cr |
Combat bonds | 2,490 |
Profit from combat bonds | 11,307,383,011 cr |
Assassinations | 52 |
Profit from assassinations | 13,627,446 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 27 |
Crime |
|
Fines issued | 233 |
Lifetime fines value | 147,760 cr |
Bounties received/earned | 280 |
Lifetime bounty value | 782,000 cr |
Highest bounty issued | 413,600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 30,545 cr |
Commodities smuggled | 21 |
Average profit | 2,350 cr |
Highest single transaction | 12,681 cr |
Trading |
|
Market network | 129 |
Trading profit | 15,820,022,366 cr |
Commodities traded | 296,952 |
Average profit | 18,699,790 cr |
Highest single transaction | 322,347,160 cr |
Mining |
|
Profits from mining | 1,882,772,897 cr |
Minerals refined | 4,629 |
Materials collected | 23,935 |
Exploration |
|
Systems visited | 2,954 |
Profits from exploration | 447,743,109 cr |
Level 2 detailed scans | 9,853 |
Level 3 detailed scans | 9,851 |
Highest payout | 11,859,750 cr |
Total hyperspace distance | 181,176 ly |
Total hyperspace jumps | 5,253 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,705.84 ly |
Approximate time played | 10W 6H 19M |
Passengers |
|
Total bulk passengers delivered | 17,579 |
Total VIPs delivered | 1,447 |
Total delivered | 19,026 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4,936 |
Grade 1 upgrades generated | 1,992 |
Grade 2 upgrades generated | 426 |
Grade 3 upgrades generated | 464 |
Grade 4 upgrades generated | 676 |
Grade 5 upgrades generated | 1,378 |
Multi-Crew |
|
Total time in multi-crew | 2D 3H 54M 8S |
Time in gunner role | 3H 13M 40S |
Time in fighter con role | 4H 48M 52S |
Total credits accrued | 98,872,860 cr |