Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 52,621,573,055 cr |
Credits spent on ships | 2,828,288,341 cr |
Credits spent on outfitting | 11,139,646,490 cr |
Credits spent on repairs | 260,685,385 cr |
Credits spent on fuel | 5,760,006 cr |
Credits spent on munitions | 28,387,377 cr |
Insurance claims | 191 |
Total claim costs | 2,076,289,016 cr |
Combat |
|
Bounties claimed | 44,033 |
Profit from bounties | 3,646,963,581 cr |
Combat bonds | 16,481 |
Profit from combat bonds | 1,863,811,134 cr |
Assassinations | 165 |
Profit from assassinations | 204,785,040 cr |
Highest single reward | 1,166,625 cr |
Skimmers killed | 1,897 |
Crime |
|
Fines issued | 1,172 |
Lifetime fines value | 137,057,897 cr |
Bounties received/earned | 36,193 |
Lifetime bounty value | 144,911,870 cr |
Highest bounty issued | 608,000 cr |
Smuggling |
|
Black market network | 61 |
Black market profit | 1,625,009,385 cr |
Commodities smuggled | 7,793 |
Average profit | 10,620,976 cr |
Highest single transaction | 171,874,560 cr |
Trading |
|
Market network | 2,875 |
Trading profit | 11,886,557,096 cr |
Commodities traded | 3,526,067 |
Average profit | 1,159,325 cr |
Highest single transaction | 725,725,053 cr |
Mining |
|
Profits from mining | 10,104,537,975 cr |
Minerals refined | 11,765 |
Materials collected | 113,857 |
Exploration |
|
Systems visited | 30,576 |
Profits from exploration | 10,401,963,316 cr |
Level 2 detailed scans | 109,296 |
Level 3 detailed scans | 480,607 |
Highest payout | 27,999,012 cr |
Total hyperspace distance | 1,933,107 ly |
Total hyperspace jumps | 56,314 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 61W 2D 20H 1M |
Passengers |
|
Total bulk passengers delivered | 10,904 |
Total VIPs delivered | 1,286 |
Total delivered | 12,190 |
Total ejected | 232 |
Search and Rescue |
|
Total items rescued | 481 |
Total profit | 5,309,741 cr |
Total rescue transactions | 61 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 9,083 |
Grade 1 upgrades generated | 694 |
Grade 2 upgrades generated | 676 |
Grade 3 upgrades generated | 1,327 |
Grade 4 upgrades generated | 1,588 |
Grade 5 upgrades generated | 4,798 |
Crew |
|
Crew credits earned | 6,424,183,473 cr |
Crew hired | 59 |
Crew fired | 21 |
Crew lost | 41 |
Multi-Crew |
|
Total time in multi-crew | 2D 19H 8M 53S |
Time in gunner role | 2H 26M 17S |
Time in fighter con role | 16M 40S |
Total credits accrued | 278,240 cr |
Total fines accrued | 6,162 cr |