CMDR GLENPARK profile
(Anaconda)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10,048,394,320 cr |
Credits spent on ships | 1,531,975,463 cr |
Credits spent on outfitting | 5,984,387,510 cr |
Credits spent on repairs | 57,195,792 cr |
Credits spent on fuel | 4,040,256 cr |
Credits spent on munitions | 1,270,561 cr |
Insurance claims | 40 |
Total claim costs | 257,373,269 cr |
Combat |
|
Bounties claimed | 2,776 |
Profit from bounties | 129,847,760 cr |
Combat bonds | 630 |
Profit from combat bonds | 27,775,744 cr |
Assassinations | 8 |
Profit from assassinations | 337,516 cr |
Highest single reward | 1,792,400 cr |
Skimmers killed | 826 |
Crime |
|
Fines issued | 171 |
Lifetime fines value | 4,523,859 cr |
Bounties received/earned | 66 |
Lifetime bounty value | 29,515 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 176,768,563 cr |
Commodities smuggled | 130,309 |
Average profit | 510,892 cr |
Highest single transaction | 746,928 cr |
Trading |
|
Market network | 180 |
Trading profit | 537,698,090 cr |
Commodities traded | 219,993 |
Average profit | 367,531 cr |
Highest single transaction | 118,681,814 cr |
Mining |
|
Profits from mining | 755,202,771 cr |
Minerals refined | 2,523 |
Materials collected | 25,626 |
Exploration |
|
Systems visited | 30,746 |
Profits from exploration | 1,895,708,673 cr |
Level 2 detailed scans | 51,694 |
Level 3 detailed scans | 92,661 |
Highest payout | 12,322,465 cr |
Total hyperspace distance | 1,541,050 ly |
Total hyperspace jumps | 35,604 |
Max distance from start | 65,621.50 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 28W 2D 22H 13M |
Passengers |
|
Total bulk passengers delivered | 130 |
Total VIPs delivered | 41 |
Total delivered | 171 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 28,744 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,387 |
Grade 1 upgrades generated | 643 |
Grade 2 upgrades generated | 81 |
Grade 3 upgrades generated | 87 |
Grade 4 upgrades generated | 75 |
Grade 5 upgrades generated | 501 |
Crew |
|
Crew credits earned | 423,249,883 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 13H 12M 55S |
Time in gunner role | 1M 6S |
Time in fighter con role | 8M |
Total credits accrued | 67,972 cr |