CMDR E'luna profile
(Beluga Liner)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 1,006,909,300 cr |
Credits spent on ships | 132,289,019 cr |
Credits spent on outfitting | 220,672,112 cr |
Credits spent on repairs | 1,997,603 cr |
Credits spent on fuel | 55,619 cr |
Credits spent on munitions | 90,483 cr |
Insurance claims | 4 |
Total claim costs | 8,882,865 cr |
Combat |
|
Bounties claimed | 3 |
Profit from bounties | 139,956 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 20,362 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 8 |
Lifetime fines value | 1,800 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 5,300 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 8 |
Trading profit | 15,232,112 cr |
Commodities traded | 684 |
Average profit | 507,737 cr |
Highest single transaction | 1,606,980 cr |
Mining |
|
Profits from mining | 92,212 cr |
Minerals refined | 3 |
Materials collected | 5,372 |
Exploration |
|
Systems visited | 4,323 |
Profits from exploration | 1,011,784,246 cr |
Level 2 detailed scans | 33,039 |
Level 3 detailed scans | 33,039 |
Highest payout | 14,921,088 cr |
Total hyperspace distance | 163,834 ly |
Total hyperspace jumps | 4,544 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 2W 5D 18H |
Passengers |
|
Total bulk passengers delivered | 141 |
Total VIPs delivered | 4 |
Total delivered | 145 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 61,265 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 263 |
Grade 1 upgrades generated | 57 |
Grade 2 upgrades generated | 74 |
Grade 3 upgrades generated | 64 |
Grade 4 upgrades generated | 40 |
Grade 5 upgrades generated | 28 |
Multi-Crew |
|
Total time in multi-crew | 6H 22M 37S |