CMDR 0ldman profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1,042,659,618 cr |
Credits spent on ships | 525,895,551 cr |
Credits spent on outfitting | 1,497,061,405 cr |
Credits spent on repairs | 2,857,072 cr |
Credits spent on fuel | 131,756 cr |
Credits spent on munitions | 110,457 cr |
Insurance claims | 21 |
Total claim costs | 105,859,159 cr |
Combat |
|
Bounties claimed | 322 |
Profit from bounties | 87,191,484 cr |
Combat bonds | 45 |
Profit from combat bonds | 3,558,369 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 52 |
Lifetime fines value | 12,930,488 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 465,200 cr |
Highest bounty issued | 456,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 11 |
Trading profit | 764,619,736 cr |
Commodities traded | 23,116 |
Average profit | 16,268,505 cr |
Highest single transaction | 36,557,136 cr |
Mining |
|
Profits from mining | 16,781 cr |
Minerals refined | 10 |
Materials collected | 2,941 |
Exploration |
|
Systems visited | 1,963 |
Profits from exploration | 342,152,854 cr |
Level 2 detailed scans | 13,059 |
Level 3 detailed scans | 13,059 |
Highest payout | 11,827,670 cr |
Total hyperspace distance | 87,391 ly |
Total hyperspace jumps | 2,443 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,442.77 ly |
Approximate time played | 3W 1D 19H 9M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 6 |
Total delivered | 6 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 191 |
Grade 1 upgrades generated | 84 |
Grade 2 upgrades generated | 47 |
Grade 3 upgrades generated | 33 |
Grade 4 upgrades generated | 11 |
Grade 5 upgrades generated | 16 |
Crew |
|
Crew credits earned | 145,137,512 cr |
Crew hired | 174 |
Crew fired | 173 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 8M 34S |
Time in gunner role | 50M 4S |
Time in fighter con role | 56M 22S |
Total credits accrued | 2,040,720 cr |