CMDR max_74 profile
(Anaconda)
Federation: Lieutenant
Empire: Knight
Balance |
|
---|---|
Current assets | 12,930,790,662 cr |
Credits spent on ships | 576,664,828 cr |
Credits spent on outfitting | 1,015,006,672 cr |
Credits spent on repairs | 21,259,649 cr |
Credits spent on fuel | 210,795 cr |
Credits spent on munitions | 457,833 cr |
Insurance claims | 31 |
Total claim costs | 236,806,312 cr |
Combat |
|
Bounties claimed | 3,921 |
Profit from bounties | 575,522,746 cr |
Combat bonds | 274 |
Profit from combat bonds | 16,178,797 cr |
Assassinations | 48 |
Profit from assassinations | 18,729,796 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 69 |
Crime |
|
Fines issued | 136 |
Lifetime fines value | 1,283,868 cr |
Bounties received/earned | 214 |
Lifetime bounty value | 193,800 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 761,796 cr |
Commodities smuggled | 511 |
Average profit | 13,365 cr |
Highest single transaction | 127,746 cr |
Trading |
|
Market network | 102 |
Trading profit | 1,099,408,262 cr |
Commodities traded | 30,866 |
Average profit | 1,694,003 cr |
Highest single transaction | 74,205,664 cr |
Mining |
|
Profits from mining | 1,023,778,422 cr |
Minerals refined | 7,810 |
Materials collected | 58,349 |
Exploration |
|
Systems visited | 7,990 |
Profits from exploration | 3,732,931,695 cr |
Level 2 detailed scans | 97,906 |
Level 3 detailed scans | 97,905 |
Highest payout | 23,924,493 cr |
Total hyperspace distance | 543,434 ly |
Total hyperspace jumps | 9,000 |
Max distance from start | 26,969.77 ly |
Max distance from Sol | 26,999.98 ly |
Max distance from Colonia | 40,839.50 ly |
Approximate time played | 15W 4D 4H 7M |
Search and Rescue |
|
Total items rescued | 1,158 |
Total profit | 26,723,962 cr |
Total rescue transactions | 60 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 716 |
Grade 1 upgrades generated | 105 |
Grade 2 upgrades generated | 124 |
Grade 3 upgrades generated | 158 |
Grade 4 upgrades generated | 150 |
Grade 5 upgrades generated | 179 |
Crew |
|
Crew credits earned | 155,525,725 cr |
Crew hired | 16 |
Crew fired | 16 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 4M 10S |