CMDR Ashus profile
(Anaconda)
Federation: Ensign
Empire: Baron
Balance |
|
---|---|
Current assets | 3,012,383,991 cr |
Credits spent on ships | 544,614,939 cr |
Credits spent on outfitting | 1,322,301,084 cr |
Credits spent on repairs | 14,396,477 cr |
Credits spent on fuel | 225,952 cr |
Credits spent on munitions | 4,835,192 cr |
Insurance claims | 45 |
Total claim costs | 169,938,527 cr |
Combat |
|
Bounties claimed | 2,256 |
Profit from bounties | 158,205,909 cr |
Combat bonds | 1,004 |
Profit from combat bonds | 177,314,881 cr |
Assassinations | 51 |
Profit from assassinations | 3,570,924 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 72 |
Crime |
|
Fines issued | 65 |
Lifetime fines value | 68,737 cr |
Bounties received/earned | 146 |
Lifetime bounty value | 496,930 cr |
Highest bounty issued | 261,000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 60,703 cr |
Commodities smuggled | 37 |
Average profit | 7,588 cr |
Highest single transaction | 18,396 cr |
Trading |
|
Market network | 44 |
Trading profit | 215,136,722 cr |
Commodities traded | 19,732 |
Average profit | 1,581,888 cr |
Highest single transaction | 32,391,900 cr |
Mining |
|
Profits from mining | 78,650,635 cr |
Minerals refined | 277 |
Materials collected | 12,161 |
Exploration |
|
Systems visited | 2,873 |
Profits from exploration | 1,234,077,772 cr |
Level 2 detailed scans | 23,806 |
Level 3 detailed scans | 23,797 |
Highest payout | 18,008,896 cr |
Total hyperspace distance | 169,905 ly |
Total hyperspace jumps | 4,092 |
Max distance from start | 29,226.75 ly |
Max distance from Sol | 29,284.05 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 7W 16H 50M |
Passengers |
|
Total bulk passengers delivered | 5,880 |
Total VIPs delivered | 3,818 |
Total delivered | 9,698 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 83,504 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 918 |
Grade 1 upgrades generated | 143 |
Grade 2 upgrades generated | 126 |
Grade 3 upgrades generated | 166 |
Grade 4 upgrades generated | 189 |
Grade 5 upgrades generated | 294 |
Crew |
|
Crew credits earned | 115,736,567 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1H 34M 5S |
Time in gunner role | 1H 21M 41S |
Time in fighter con role | 19M 6S |
Total credits accrued | 752,088 cr |