CMDR Luciano Kalabric profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18,753,165,942 cr |
Credits spent on ships | 2,372,948,354 cr |
Credits spent on outfitting | 5,612,908,823 cr |
Credits spent on repairs | 107,842,233 cr |
Credits spent on fuel | 1,602,229 cr |
Credits spent on munitions | 7,484,120 cr |
Insurance claims | 221 |
Total claim costs | 1,365,204,264 cr |
Combat |
|
Bounties claimed | 3,427 |
Profit from bounties | 493,633,949 cr |
Combat bonds | 2,967 |
Profit from combat bonds | 1,132,473,954 cr |
Assassinations | 394 |
Profit from assassinations | 314,637,050 cr |
Highest single reward | 2,111,175 cr |
Skimmers killed | 82 |
Crime |
|
Fines issued | 622 |
Lifetime fines value | 22,595,970 cr |
Bounties received/earned | 2,069 |
Lifetime bounty value | 11,348,550 cr |
Highest bounty issued | 374,400 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 4,031,216 cr |
Commodities smuggled | 262 |
Average profit | 125,976 cr |
Highest single transaction | 2,934,621 cr |
Trading |
|
Market network | 166 |
Trading profit | 2,111,688,961 cr |
Commodities traded | 236,837 |
Average profit | 2,610,246 cr |
Highest single transaction | 221,028,984 cr |
Mining |
|
Profits from mining | 5,667,022,040 cr |
Minerals refined | 17,646 |
Materials collected | 46,834 |
Exploration |
|
Systems visited | 14,137 |
Profits from exploration | 1,643,814,820 cr |
Level 2 detailed scans | 63,111 |
Level 3 detailed scans | 63,110 |
Highest payout | 21,956,966 cr |
Total hyperspace distance | 1,123,538 ly |
Total hyperspace jumps | 22,899 |
Max distance from start | 60,201.55 ly |
Max distance from Sol | 60,214.56 ly |
Max distance from Colonia | 49,712.72 ly |
Approximate time played | 36W 3D 16H 27M |
Passengers |
|
Total bulk passengers delivered | 20,171 |
Total VIPs delivered | 5,224 |
Total delivered | 25,395 |
Total ejected | 299 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 123,725 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5,929 |
Grade 1 upgrades generated | 804 |
Grade 2 upgrades generated | 1,060 |
Grade 3 upgrades generated | 1,526 |
Grade 4 upgrades generated | 1,505 |
Grade 5 upgrades generated | 1,034 |
Crew |
|
Crew credits earned | 1,453,687,100 cr |
Crew hired | 12 |
Crew fired | 12 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 18H 17M 4S |
Time in gunner role | 37M 48S |
Time in fighter con role | 32M 49S |
Total credits accrued | 10,311,503 cr |