CMDR Anythingitdoesnt profile
(Sidewinder)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,505,415,424 cr |
Credits spent on ships | 3,429,163,189 cr |
Credits spent on outfitting | 5,039,466,606 cr |
Credits spent on repairs | 24,206,974 cr |
Credits spent on fuel | 287,930 cr |
Credits spent on munitions | 2,140,226 cr |
Insurance claims | 58 |
Total claim costs | 418,829,248 cr |
Combat |
|
Bounties claimed | 1,048 |
Profit from bounties | 173,205,177 cr |
Combat bonds | 625 |
Profit from combat bonds | 210,568,921 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 25 |
Lifetime fines value | 6,750 cr |
Bounties received/earned | 57 |
Lifetime bounty value | 78,600 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 82 |
Trading profit | 10,749,413,602 cr |
Commodities traded | 30,872 |
Average profit | 21,118,691 cr |
Highest single transaction | 1,113,381,590 cr |
Mining |
|
Profits from mining | 3,225,333,546 cr |
Minerals refined | 13,027 |
Materials collected | 8,117 |
Exploration |
|
Systems visited | 1,718 |
Profits from exploration | 40,978,069 cr |
Level 2 detailed scans | 3,506 |
Level 3 detailed scans | 3,501 |
Highest payout | 1,821,131 cr |
Total hyperspace distance | 59,320 ly |
Total hyperspace jumps | 2,562 |
Max distance from start | 4,769.17 ly |
Max distance from Sol | 4,796.56 ly |
Max distance from Colonia | 22,597.33 ly |
Approximate time played | 6W 4D 20H 10M |
Passengers |
|
Total bulk passengers delivered | 33 |
Total VIPs delivered | 370 |
Total delivered | 403 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 498 |
Grade 1 upgrades generated | 229 |
Grade 2 upgrades generated | 154 |
Grade 3 upgrades generated | 79 |
Grade 4 upgrades generated | 28 |
Grade 5 upgrades generated | 8 |
Crew |
|
Crew credits earned | 1,301,875,189 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 14H 40M 54S |
Time in gunner role | 18M 39S |
Time in fighter con role | 46M 49S |
Total credits accrued | 422,029 cr |