CMDR Data-001 profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10,619,813,790 cr |
Credits spent on ships | 1,169,973,334 cr |
Credits spent on outfitting | 2,993,965,774 cr |
Credits spent on repairs | 25,739,059 cr |
Credits spent on fuel | 753,213 cr |
Credits spent on munitions | 2,910,393 cr |
Insurance claims | 32 |
Total claim costs | 217,916,011 cr |
Combat |
|
Bounties claimed | 5,919 |
Profit from bounties | 1,276,608,306 cr |
Combat bonds | 316 |
Profit from combat bonds | 469,264,999 cr |
Assassinations | 35 |
Profit from assassinations | 80,822,970 cr |
Highest single reward | 1,873,964 cr |
Skimmers killed | 52 |
Crime |
|
Fines issued | 66 |
Lifetime fines value | 749,976 cr |
Bounties received/earned | 213 |
Lifetime bounty value | 872,600 cr |
Highest bounty issued | 481,200 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1,335,013 cr |
Commodities smuggled | 308 |
Average profit | 166,877 cr |
Highest single transaction | 1,270,616 cr |
Trading |
|
Market network | 142 |
Trading profit | 5,799,962,673 cr |
Commodities traded | 322,313 |
Average profit | 8,033,189 cr |
Highest single transaction | 38,571,144 cr |
Mining |
|
Profits from mining | 17,267,709 cr |
Minerals refined | 726 |
Materials collected | 25,697 |
Exploration |
|
Systems visited | 3,244 |
Profits from exploration | 140,132,371 cr |
Level 2 detailed scans | 17,732 |
Level 3 detailed scans | 17,732 |
Highest payout | 4,781,641 cr |
Total hyperspace distance | 156,457 ly |
Total hyperspace jumps | 5,532 |
Max distance from start | 21,897.28 ly |
Max distance from Sol | 22,027.98 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 9W 4D 14H 14M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1,205 |
Total delivered | 1,205 |
Total ejected | 157 |
Search and Rescue |
|
Total items rescued | 56 |
Total profit | 1,006,614 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2,281 |
Grade 1 upgrades generated | 315 |
Grade 2 upgrades generated | 361 |
Grade 3 upgrades generated | 444 |
Grade 4 upgrades generated | 475 |
Grade 5 upgrades generated | 686 |
Crew |
|
Crew credits earned | 1,011,567,568 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 13S |
Time in gunner role | 2H 20M 47S |
Time in fighter con role | 1M 3S |
Total credits accrued | 345,663 cr |