CMDR _BEACH_ profile
Profile

Commander name:
Current ship:
Summers Breeze [thtldy]
(Anaconda)
(Anaconda)
Member since:
Oct 27, 2021
Distances submitted:
0
Systems visited:
7,806
Systems discovered first:
5,371
Balance:
1,892,692,941 Cr

Ranks
Defenceless
Taxonomist
Federation: Petty Officer
Empire: Earl
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 2,769,023,320 cr |
Credits spent on ships | 626,691,281 cr |
Credits spent on outfitting | 741,928,440 cr |
Credits spent on repairs | 6,387,425 cr |
Credits spent on fuel | 115,270 cr |
Credits spent on munitions | 50,055 cr |
Insurance claims | 4 |
Total claim costs | 17,918,789 cr |
Combat |
|
Bounties claimed | 12 |
Profit from bounties | 1,538,127 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 214,380 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 3,550 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 400 cr |
Highest bounty issued | 200 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 5 |
Trading profit | 608,205,048 cr |
Commodities traded | 2,292 |
Average profit | 60,820,505 cr |
Highest single transaction | 103,259,276 cr |
Mining |
|
Profits from mining | 103,569,245 cr |
Minerals refined | 375 |
Materials collected | 1,862 |
Exploration |
|
Systems visited | 7,241 |
Profits from exploration | 876,211,303 cr |
Level 2 detailed scans | 30,649 |
Level 3 detailed scans | 30,647 |
Highest payout | 21,592,774 cr |
Total hyperspace distance | 580,272 ly |
Total hyperspace jumps | 7,695 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 2W 2D 2H 55M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 850 |
Total delivered | 850 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 138 |
Grade 1 upgrades generated | 28 |
Grade 2 upgrades generated | 31 |
Grade 3 upgrades generated | 30 |
Grade 4 upgrades generated | 31 |
Grade 5 upgrades generated | 18 |