CMDR SNA profile
(Anaconda)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 30,906,307,386 cr |
Credits spent on ships | 2,056,069,056 cr |
Credits spent on outfitting | 4,999,929,483 cr |
Credits spent on repairs | 37,991,594 cr |
Credits spent on fuel | 1,431,108 cr |
Credits spent on munitions | 12,327,081 cr |
Insurance claims | 92 |
Total claim costs | 331,053,090 cr |
Combat |
|
Bounties claimed | 8,860 |
Profit from bounties | 713,654,917 cr |
Combat bonds | 2,242 |
Profit from combat bonds | 2,302,275,556 cr |
Assassinations | 569 |
Profit from assassinations | 1,141,244,438 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 268 |
Crime |
|
Fines issued | 475 |
Lifetime fines value | 699,115 cr |
Bounties received/earned | 942 |
Lifetime bounty value | 1,062,915 cr |
Highest bounty issued | 47,500 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 1,880,417 cr |
Commodities smuggled | 141 |
Average profit | 56,982 cr |
Highest single transaction | 506,028 cr |
Trading |
|
Market network | 256 |
Trading profit | 35,744,004,753 cr |
Commodities traded | 278,879 |
Average profit | 23,829,337 cr |
Highest single transaction | 1,101,883,328 cr |
Mining |
|
Profits from mining | 29,630,565,327 cr |
Minerals refined | 10,406 |
Materials collected | 38,567 |
Exploration |
|
Systems visited | 10,510 |
Profits from exploration | 503,741,640 cr |
Level 2 detailed scans | 16,432 |
Level 3 detailed scans | 20,077 |
Highest payout | 14,260,515 cr |
Total hyperspace distance | 625,543 ly |
Total hyperspace jumps | 18,917 |
Max distance from start | 31,001.27 ly |
Max distance from Sol | 31,070.74 ly |
Max distance from Colonia | 24,260.29 ly |
Approximate time played | 13W 2D 6H 49M |
Passengers |
|
Total bulk passengers delivered | 2,519 |
Total VIPs delivered | 1,384 |
Total delivered | 3,903 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 263 |
Total profit | 4,975,220 cr |
Total rescue transactions | 77 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 5,547 |
Grade 1 upgrades generated | 1,221 |
Grade 2 upgrades generated | 667 |
Grade 3 upgrades generated | 1,026 |
Grade 4 upgrades generated | 1,110 |
Grade 5 upgrades generated | 1,523 |
Crew |
|
Crew credits earned | 4,388,106,133 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 35M 37S |