CMDR SilverD profile
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6,897,556,671 cr |
Credits spent on ships | 945,796,685 cr |
Credits spent on outfitting | 1,091,639,336 cr |
Credits spent on repairs | 6,669,688 cr |
Credits spent on fuel | 448,446 cr |
Credits spent on munitions | 583,717 cr |
Insurance claims | 109 |
Total claim costs | 89,837,426 cr |
Combat |
|
Bounties claimed | 217 |
Profit from bounties | 17,435,945 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 676,668 cr |
Highest single reward | 264,865 cr |
Skimmers killed | 95 |
Crime |
|
Fines issued | 90 |
Lifetime fines value | 93,978 cr |
Bounties received/earned | 113 |
Lifetime bounty value | 52,710 cr |
Highest bounty issued | 9,060 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 142,309 cr |
Commodities smuggled | 27 |
Average profit | 17,789 cr |
Highest single transaction | 86,928 cr |
Trading |
|
Market network | 66 |
Trading profit | 224,715,677 cr |
Commodities traded | 28,142 |
Average profit | 546,753 cr |
Highest single transaction | 11,736,648 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 249 |
Materials collected | 12,017 |
Exploration |
|
Systems visited | 3,475 |
Profits from exploration | 858,565,318 cr |
Level 2 detailed scans | 24,878 |
Level 3 detailed scans | 24,680 |
Highest payout | 13,771,330 cr |
Total hyperspace distance | 213,427 ly |
Total hyperspace jumps | 5,866 |
Max distance from start | 65,648.16 ly |
Approximate time played | 6W 5D 6H 55M |
Passengers |
|
Total bulk passengers delivered | 1,435 |
Total VIPs delivered | 23,617 |
Total delivered | 25,052 |
Total ejected | 58 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 735 |
Grade 1 upgrades generated | 222 |
Grade 2 upgrades generated | 134 |
Grade 3 upgrades generated | 156 |
Grade 4 upgrades generated | 129 |
Grade 5 upgrades generated | 94 |
Crew |
|
Crew credits earned | 185,928,237 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 10M 48S |
Time in gunner role | 3H 31M 57S |
Time in fighter con role | 1H 55M 21S |
Total credits accrued | 11,008,742 cr |
Total fines accrued | 1,200 cr |