CMDR Kichuk profile
(Type-10 Defender)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 34,220,778,807 cr |
Credits spent on ships | 1,987,256,192 cr |
Credits spent on outfitting | 6,836,020,230 cr |
Credits spent on repairs | 291,547,989 cr |
Credits spent on fuel | 1,266,823 cr |
Credits spent on munitions | 17,895,316 cr |
Insurance claims | 167 |
Total claim costs | 3,889,640,349 cr |
Combat |
|
Bounties claimed | 4,685 |
Profit from bounties | 944,723,433 cr |
Combat bonds | 10,419 |
Profit from combat bonds | 27,879,523,290 cr |
Assassinations | 110 |
Profit from assassinations | 107,436,777 cr |
Highest single reward | 1,707,200 cr |
Skimmers killed | 107 |
Crime |
|
Fines issued | 766 |
Lifetime fines value | 3,932,643 cr |
Bounties received/earned | 2,891 |
Lifetime bounty value | 98,672,100 cr |
Highest bounty issued | 5,980,400 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 4,238,646 cr |
Commodities smuggled | 1,130 |
Average profit | 77,066 cr |
Highest single transaction | 1,768,606 cr |
Trading |
|
Market network | 436 |
Trading profit | 1,754,005,760 cr |
Commodities traded | 784,884 |
Average profit | 662,389 cr |
Highest single transaction | 303,343,056 cr |
Mining |
|
Profits from mining | 107,825,774 cr |
Minerals refined | 2,397 |
Materials collected | 77,632 |
Exploration |
|
Systems visited | 39,596 |
Profits from exploration | 8,162,795,690 cr |
Level 2 detailed scans | 494,925 |
Level 3 detailed scans | 494,898 |
Highest payout | 20,927,000 cr |
Total hyperspace distance | 1,293,134 ly |
Total hyperspace jumps | 51,400 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 40W 5D 1H 13M |
Passengers |
|
Total bulk passengers delivered | 2,299 |
Total VIPs delivered | 547 |
Total delivered | 2,846 |
Total ejected | 43 |
Search and Rescue |
|
Total items rescued | 2,391 |
Total rescue transactions | 105 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4,339 |
Grade 1 upgrades generated | 684 |
Grade 2 upgrades generated | 762 |
Grade 3 upgrades generated | 932 |
Grade 4 upgrades generated | 1,101 |
Grade 5 upgrades generated | 860 |
Crew |
|
Crew credits earned | 2,417,280,918 cr |
Crew hired | 46 |
Crew fired | 44 |
Crew lost | 63 |
Multi-Crew |
|
Total time in multi-crew | 5D 13H 32M 52S |
Time in gunner role | 9H 1M 39S |
Time in fighter con role | 1D 6H 59M 22S |
Total credits accrued | 429,486,781 cr |
Total fines accrued | 1,000 cr |