CMDR xeffres profile
(Imperial Cutter)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 4,242,198,612 cr |
Credits spent on ships | 562,172,294 cr |
Credits spent on outfitting | 1,357,912,084 cr |
Credits spent on repairs | 3,406,841 cr |
Credits spent on fuel | 256,962 cr |
Credits spent on munitions | 413,447 cr |
Insurance claims | 10 |
Total claim costs | 27,385,670 cr |
Combat |
|
Bounties claimed | 1,561 |
Profit from bounties | 50,441,823 cr |
Combat bonds | 501 |
Profit from combat bonds | 13,844,004 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 782,642 cr |
Skimmers killed | 101 |
Crime |
|
Fines issued | 104 |
Lifetime fines value | 41,793 cr |
Bounties received/earned | 61 |
Lifetime bounty value | 26,350 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1,731,904 cr |
Commodities smuggled | 678 |
Average profit | 52,482 cr |
Highest single transaction | 362,600 cr |
Trading |
|
Market network | 220 |
Trading profit | 3,486,179,080 cr |
Commodities traded | 85,313 |
Average profit | 3,448,248 cr |
Highest single transaction | 499,152,384 cr |
Mining |
|
Profits from mining | 3,375,193,760 cr |
Minerals refined | 4,048 |
Materials collected | 11,050 |
Exploration |
|
Systems visited | 2,750 |
Profits from exploration | 127,027,284 cr |
Level 2 detailed scans | 11,989 |
Level 3 detailed scans | 37,510 |
Highest payout | 6,503,567 cr |
Total hyperspace distance | 82,983 ly |
Total hyperspace jumps | 4,183 |
Max distance from start | 1,781.10 ly |
Max distance from Sol | 1,714.08 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 4W 4D 15H 37M |
Passengers |
|
Total bulk passengers delivered | 3,451 |
Total VIPs delivered | 15 |
Total delivered | 3,466 |
Total ejected | 5 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 828 |
Grade 1 upgrades generated | 279 |
Grade 2 upgrades generated | 125 |
Grade 3 upgrades generated | 145 |
Grade 4 upgrades generated | 118 |
Grade 5 upgrades generated | 161 |