CMDR Fratoni profile
(Diamondback Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 21,959,097,207 cr |
Credits spent on ships | 2,829,346,200 cr |
Credits spent on outfitting | 9,298,586,149 cr |
Credits spent on repairs | 464,617,629 cr |
Credits spent on fuel | 1,667,748 cr |
Credits spent on munitions | 27,293,130 cr |
Insurance claims | 161 |
Total claim costs | 2,854,717,487 cr |
Combat |
|
Bounties claimed | 4,426 |
Profit from bounties | 959,012,840 cr |
Combat bonds | 8,797 |
Profit from combat bonds | 14,301,675,108 cr |
Assassinations | 835 |
Profit from assassinations | 1,316,838,207 cr |
Highest single reward | 2,018,500 cr |
Skimmers killed | 43 |
Crime |
|
Fines issued | 409 |
Lifetime fines value | 3,635,058 cr |
Bounties received/earned | 470 |
Lifetime bounty value | 6,209,900 cr |
Highest bounty issued | 2,194,800 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 732,493 cr |
Commodities smuggled | 42 |
Average profit | 73,249 cr |
Highest single transaction | 282,156 cr |
Trading |
|
Market network | 124 |
Trading profit | 2,112,802,423 cr |
Commodities traded | 234,568 |
Average profit | 2,618,095 cr |
Highest single transaction | 205,801,344 cr |
Mining |
|
Profits from mining | 5,440,926,582 cr |
Minerals refined | 1,865 |
Materials collected | 63,743 |
Exploration |
|
Systems visited | 7,114 |
Profits from exploration | 561,683,502 cr |
Level 2 detailed scans | 45,109 |
Level 3 detailed scans | 45,108 |
Highest payout | 8,236,971 cr |
Total hyperspace distance | 560,637 ly |
Total hyperspace jumps | 13,011 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 17W 3D 19H 30M |
Passengers |
|
Total bulk passengers delivered | 1,960 |
Total VIPs delivered | 193 |
Total delivered | 2,153 |
Total ejected | 73 |
Search and Rescue |
|
Total items rescued | 217 |
Total profit | 5,990,130 cr |
Total rescue transactions | 39 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4,352 |
Grade 1 upgrades generated | 775 |
Grade 2 upgrades generated | 821 |
Grade 3 upgrades generated | 1,043 |
Grade 4 upgrades generated | 966 |
Grade 5 upgrades generated | 747 |
Crew |
|
Crew credits earned | 3,757,746,629 cr |
Crew hired | 18 |
Crew fired | 16 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 19H 35M 46S |
Time in gunner role | 2M 44S |