CMDR Stanlyt profile
Profile

Distances submitted:
0
Systems visited:
6,211
Systems discovered first:
1,957
Balance:
6,507,710,590 Cr
Ranks
Gladiator
Geneticist
Federation: Rear Admiral
Empire: Duke
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 20,684,575,675 cr |
Credits spent on ships | 923,471,129 cr |
Credits spent on outfitting | 2,306,443,774 cr |
Credits spent on repairs | 6,416,245 cr |
Credits spent on fuel | 678,021 cr |
Credits spent on munitions | 817,537 cr |
Insurance claims | 25 |
Total claim costs | 180,783,883 cr |
Combat |
|
Bounties claimed | 2,695 |
Profit from bounties | 20,658,594 cr |
Combat bonds | 114 |
Profit from combat bonds | 4,676,325 cr |
Assassinations | 91 |
Profit from assassinations | 15,100,125 cr |
Highest single reward | 607,560 cr |
Skimmers killed | 57 |
Crime |
|
Fines issued | 240 |
Lifetime fines value | 332,870 cr |
Bounties received/earned | 954 |
Lifetime bounty value | 958,020 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 32,558 cr |
Commodities smuggled | 13 |
Average profit | 5,426 cr |
Highest single transaction | 15,460 cr |
Trading |
|
Market network | 334 |
Trading profit | 3,592,417,616 cr |
Commodities traded | 254,213 |
Average profit | 2,918,292 cr |
Highest single transaction | 89,088,680 cr |
Mining |
|
Profits from mining | 340,865,748 cr |
Minerals refined | 1,873 |
Materials collected | 18,462 |
Exploration |
|
Systems visited | 9,224 |
Profits from exploration | 3,536,352,025 cr |
Level 2 detailed scans | 50,846 |
Level 3 detailed scans | 129,755 |
Highest payout | 19,262,758 cr |
Total hyperspace distance | 363,067 ly |
Total hyperspace jumps | 12,565 |
Max distance from start | 25,944.39 ly |
Max distance from Sol | 26,000.66 ly |
Max distance from Colonia | 25,820.54 ly |
Approximate time played | 21W 2D 19H 27M |
Search and Rescue |
|
Total items rescued | 39 |
Total profit | 1,067,076 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1,693 |
Grade 1 upgrades generated | 244 |
Grade 2 upgrades generated | 273 |
Grade 3 upgrades generated | 360 |
Grade 4 upgrades generated | 350 |
Grade 5 upgrades generated | 466 |
Crew |
|
Crew credits earned | 42,982,784 cr |
Crew hired | 4 |
Crew fired | 4 |