CMDR Nickcharles profile
(Krait Phantom)
Federation: Recruit
Empire: Duke
Balance |
|
---|---|
Current assets | 8,605,618,628 cr |
Credits spent on ships | 1,714,546,087 cr |
Credits spent on outfitting | 2,377,998,073 cr |
Credits spent on repairs | 10,134,143 cr |
Credits spent on fuel | 643,186 cr |
Credits spent on munitions | 192,334 cr |
Insurance claims | 19 |
Total claim costs | 79,305,557 cr |
Combat |
|
Bounties claimed | 161 |
Profit from bounties | 1,989,786 cr |
Combat bonds | 12 |
Profit from combat bonds | 1,720,000 cr |
Assassinations | 56 |
Profit from assassinations | 1,036,667 cr |
Highest single reward | 96,553 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 24 |
Lifetime fines value | 940,366 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 13,300 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 392,765 cr |
Commodities smuggled | 271 |
Average profit | 56,109 cr |
Highest single transaction | 186,216 cr |
Trading |
|
Market network | 188 |
Trading profit | 3,265,601,280 cr |
Commodities traded | 118,850 |
Average profit | 6,280,002 cr |
Highest single transaction | 63,098,160 cr |
Mining |
|
Profits from mining | 339,681,057 cr |
Minerals refined | 1,440 |
Materials collected | 5,848 |
Exploration |
|
Systems visited | 6,486 |
Profits from exploration | 2,681,316,897 cr |
Level 2 detailed scans | 43,115 |
Level 3 detailed scans | 43,029 |
Highest payout | 24,888,403 cr |
Total hyperspace distance | 411,428 ly |
Total hyperspace jumps | 8,418 |
Max distance from start | 26,817.13 ly |
Max distance from Sol | 26,884.38 ly |
Max distance from Colonia | 28,101.25 ly |
Approximate time played | 5W 2D 6H 41M |
Passengers |
|
Total bulk passengers delivered | 5,439 |
Total VIPs delivered | 3,987 |
Total delivered | 9,426 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 278 |
Total profit | 40,206,722 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 429 |
Grade 1 upgrades generated | 79 |
Grade 2 upgrades generated | 80 |
Grade 3 upgrades generated | 120 |
Grade 4 upgrades generated | 96 |
Grade 5 upgrades generated | 54 |
Crew |
|
Crew credits earned | 298,271,852 cr |
Crew hired | 3 |
Crew fired | 2 |