CMDR havocery profile
(Python)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20,564,868,302 cr |
Credits spent on ships | 916,209,770 cr |
Credits spent on outfitting | 2,513,662,721 cr |
Credits spent on repairs | 27,609,102 cr |
Credits spent on fuel | 2,347,858 cr |
Credits spent on munitions | 2,460,159 cr |
Insurance claims | 18 |
Total claim costs | 70,057,616 cr |
Combat |
|
Bounties claimed | 9,239 |
Profit from bounties | 553,029,272 cr |
Combat bonds | 6,638 |
Profit from combat bonds | 283,629,614 cr |
Assassinations | 38 |
Profit from assassinations | 58,459,996 cr |
Highest single reward | 1,754,143 cr |
Skimmers killed | 230 |
Crime |
|
Fines issued | 135 |
Lifetime fines value | 21,395,140 cr |
Bounties received/earned | 147 |
Lifetime bounty value | 799,855 cr |
Highest bounty issued | 328,600 cr |
Smuggling |
|
Black market network | 45 |
Black market profit | 182,096,823 cr |
Commodities smuggled | 6,440 |
Average profit | 1,701,839 cr |
Highest single transaction | 25,688,936 cr |
Trading |
|
Market network | 557 |
Trading profit | 7,219,731,063 cr |
Commodities traded | 502,140 |
Average profit | 2,453,188 cr |
Highest single transaction | 805,777,560 cr |
Mining |
|
Profits from mining | 4,761,027,709 cr |
Minerals refined | 7,575 |
Materials collected | 41,231 |
Exploration |
|
Systems visited | 13,648 |
Profits from exploration | 769,421,976 cr |
Level 2 detailed scans | 59,535 |
Level 3 detailed scans | 125,286 |
Highest payout | 9,375,150 cr |
Total hyperspace distance | 551,846 ly |
Total hyperspace jumps | 24,773 |
Max distance from start | 30,934.13 ly |
Max distance from Sol | 30,998.96 ly |
Max distance from Colonia | 25,585.63 ly |
Approximate time played | 30W 3D 43M |
Passengers |
|
Total bulk passengers delivered | 3,366 |
Total VIPs delivered | 2,588 |
Total delivered | 5,954 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 139 |
Total profit | 2,872,578 cr |
Total rescue transactions | 47 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 2,095 |
Grade 1 upgrades generated | 358 |
Grade 2 upgrades generated | 343 |
Grade 3 upgrades generated | 479 |
Grade 4 upgrades generated | 454 |
Grade 5 upgrades generated | 461 |
Crew |
|
Crew credits earned | 4,110,304,212 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 54M 54S |
Time in gunner role | 8M 58S |
Time in fighter con role | 5M 45S |
Total credits accrued | 14,508 cr |