CMDR ThatIdiotMonro profile
Profile

Commander name:
Current ship:
Mersey Porpoise [LILYP3]
(Beluga Liner)
(Beluga Liner)
Member since:
Jan 16, 2022
Distances submitted:
0
Systems visited:
2,391
Systems discovered first:
1,290
Balance:
2,251,039,564 Cr

Ranks
Defenceless
Ecologist
Federation: None
Empire: None
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 3,227,027,171 cr |
Credits spent on ships | 251,890,246 cr |
Credits spent on outfitting | 806,376,710 cr |
Credits spent on repairs | 778,687 cr |
Credits spent on fuel | 24,756 cr |
Credits spent on munitions | 14,785 cr |
Insurance claims | 3 |
Total claim costs | 11,542,224 cr |
Combat |
|
Bounties claimed | 13 |
Profit from bounties | 13,000 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,000 cr |
Skimmers killed | 37 |
Crime |
|
Fines issued | 9 |
Lifetime fines value | 1,800 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 16 |
Trading profit | 10,349,937 cr |
Commodities traded | 1,236 |
Average profit | 287,498 cr |
Highest single transaction | 3,415,296 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 891 |
Exploration |
|
Systems visited | 2,265 |
Profits from exploration | 943,187,837 cr |
Level 2 detailed scans | 18,106 |
Level 3 detailed scans | 18,104 |
Highest payout | 24,049,639 cr |
Total hyperspace distance | 54,760 ly |
Total hyperspace jumps | 2,390 |
Max distance from start | 7,224.63 ly |
Max distance from Sol | 7,262.64 ly |
Max distance from Colonia | 23,969.14 ly |
Approximate time played | 2W 6D 4H 26M |
Passengers |
|
Total bulk passengers delivered | 1,434 |
Total VIPs delivered | 0 |
Total delivered | 1,434 |
Total ejected | 5 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 11 |
Grade 1 upgrades generated | 8 |
Grade 2 upgrades generated | 3 |