CMDR Unknown-Gamer profile
(Fer-de-Lance)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 59,943,006,235 cr |
Credits spent on ships | 3,700,997,501 cr |
Credits spent on outfitting | 6,886,010,502 cr |
Credits spent on repairs | 72,773,231 cr |
Credits spent on fuel | 1,378,782 cr |
Credits spent on munitions | 22,106,942 cr |
Insurance claims | 435 |
Total claim costs | 3,659,692,491 cr |
Combat |
|
Bounties claimed | 12,228 |
Profit from bounties | 2,250,852,014 cr |
Combat bonds | 7,418 |
Profit from combat bonds | 22,695,304,915 cr |
Assassinations | 44 |
Profit from assassinations | 23,908,652 cr |
Highest single reward | 2,143,100 cr |
Skimmers killed | 112 |
Crime |
|
Fines issued | 862 |
Lifetime fines value | 126,836 cr |
Bounties received/earned | 145 |
Lifetime bounty value | 212,850 cr |
Highest bounty issued | 48,200 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 308,319 cr |
Commodities smuggled | 13 |
Average profit | 30,832 cr |
Highest single transaction | 176,842 cr |
Trading |
|
Market network | 115 |
Trading profit | 26,259,733,705 cr |
Commodities traded | 310,847 |
Average profit | 34,552,281 cr |
Highest single transaction | 257,997,960 cr |
Mining |
|
Profits from mining | 4,454,176,220 cr |
Minerals refined | 22,113 |
Materials collected | 27,003 |
Exploration |
|
Systems visited | 6,462 |
Profits from exploration | 687,909,589 cr |
Level 2 detailed scans | 24,415 |
Level 3 detailed scans | 24,415 |
Highest payout | 11,958,116 cr |
Total hyperspace distance | 438,756 ly |
Total hyperspace jumps | 11,769 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 24,579.28 ly |
Approximate time played | 21W 1D 9H 8M |
Passengers |
|
Total bulk passengers delivered | 10,636 |
Total VIPs delivered | 2,981 |
Total delivered | 13,617 |
Total ejected | 70 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 72,179 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 6,624 |
Grade 1 upgrades generated | 751 |
Grade 2 upgrades generated | 918 |
Grade 3 upgrades generated | 1,254 |
Grade 4 upgrades generated | 1,656 |
Grade 5 upgrades generated | 2,045 |
Crew |
|
Crew credits earned | 6,866,057,318 cr |
Crew hired | 1 |
Crew lost | 20 |
Multi-Crew |
|
Total time in multi-crew | 1H 54M 54S |
Time in gunner role | 2H 24M 3S |
Time in fighter con role | 7M |