CMDR compumark profile
(Asp Explorer)
Federation: Petty Officer
Empire: Master
Balance |
|
---|---|
Current assets | 1,257,167,948 cr |
Credits spent on ships | 284,913,033 cr |
Credits spent on outfitting | 170,322,059 cr |
Credits spent on repairs | 479,778 cr |
Credits spent on fuel | 142,409 cr |
Credits spent on munitions | 277,223 cr |
Insurance claims | 15 |
Total claim costs | 13,517,233 cr |
Combat |
|
Bounties claimed | 185 |
Profit from bounties | 1,846,450 cr |
Combat bonds | 10 |
Profit from combat bonds | 454,924 cr |
Assassinations | 9 |
Profit from assassinations | 1,445,976 cr |
Highest single reward | 423,115 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 72 |
Lifetime fines value | 1,232,463 cr |
Bounties received/earned | 46 |
Lifetime bounty value | 45,300 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 68 |
Trading profit | 870,948,788 cr |
Commodities traded | 60,113 |
Average profit | 3,024,128 cr |
Highest single transaction | 17,729,504 cr |
Mining |
|
Profits from mining | 25,148,916 cr |
Minerals refined | 162 |
Materials collected | 3,554 |
Exploration |
|
Systems visited | 1,422 |
Profits from exploration | 37,553,984 cr |
Level 2 detailed scans | 4,353 |
Level 3 detailed scans | 4,353 |
Highest payout | 1,583,220 cr |
Total hyperspace distance | 58,252 ly |
Total hyperspace jumps | 1,853 |
Max distance from start | 8,413.60 ly |
Max distance from Sol | 8,371.74 ly |
Max distance from Colonia | 26,110.88 ly |
Approximate time played | 1W 6D 17H 15M |
Passengers |
|
Total bulk passengers delivered | 315 |
Total VIPs delivered | 91 |
Total delivered | 406 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 118,477 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 117 |
Grade 1 upgrades generated | 37 |
Grade 2 upgrades generated | 25 |
Grade 3 upgrades generated | 24 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 16 |
Crew |
|
Crew credits earned | 1,357,740 cr |
Crew hired | 2 |
Crew lost | 2 |