CMDR SpacePod9 profile
Profile

Commander name:
Current ship:
[SP-09T]
(Type-9 Heavy)
(Type-9 Heavy)
Member since:
Mar 3, 2022
Distances submitted:
23
Systems visited:
1,669
Systems discovered first:
124
Balance:
431,629,042 Cr

Ranks
Defenceless
Directionless
Federation: Petty Officer
Empire: Baron
Distances contributions
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 780,662,851 cr |
Credits spent on ships | 125,315,258 cr |
Credits spent on outfitting | 224,905,591 cr |
Credits spent on repairs | 546,263 cr |
Credits spent on fuel | 65,074 cr |
Credits spent on munitions | 113,113 cr |
Insurance claims | 1 |
Total claim costs | 185,673 cr |
Combat |
|
Bounties claimed | 52 |
Profit from bounties | 4,310,630 cr |
Combat bonds | 2 |
Profit from combat bonds | 40,785 cr |
Assassinations | 3 |
Profit from assassinations | 176,666 cr |
Highest single reward | 122,500 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 87 |
Lifetime fines value | 84,408 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 11,800 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 52,272 cr |
Commodities smuggled | 24 |
Average profit | 52,272 cr |
Highest single transaction | 52,272 cr |
Trading |
|
Market network | 52 |
Trading profit | 325,316,679 cr |
Commodities traded | 10,595 |
Average profit | 3,388,715 cr |
Highest single transaction | 50,354,748 cr |
Mining |
|
Profits from mining | 163,203,974 cr |
Minerals refined | 274 |
Materials collected | 1,992 |
Exploration |
|
Systems visited | 1,351 |
Profits from exploration | 214,572,130 cr |
Level 2 detailed scans | 13,838 |
Level 3 detailed scans | 13,837 |
Highest payout | 10,861,218 cr |
Total hyperspace distance | 49,395 ly |
Total hyperspace jumps | 1,660 |
Max distance from start | 2,755.08 ly |
Max distance from Sol | 2,822.87 ly |
Max distance from Colonia | 22,761.17 ly |
Approximate time played | 1W 2D 19H 41M |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 49,847 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 47 |
Grade 1 upgrades generated | 23 |
Grade 2 upgrades generated | 9 |
Grade 3 upgrades generated | 9 |
Grade 4 upgrades generated | 3 |
Grade 5 upgrades generated | 3 |