CMDR george williams profile
Federation: Recruit
Empire: Lord
Balance |
|
---|---|
Current assets | 914,788,541 cr |
Credits spent on ships | 431,848,679 cr |
Credits spent on outfitting | 730,786,505 cr |
Credits spent on repairs | 321,570 cr |
Credits spent on fuel | 100,543 cr |
Credits spent on munitions | 74,813 cr |
Insurance claims | 8 |
Total claim costs | 21,821,920 cr |
Combat |
|
Bounties claimed | 80 |
Profit from bounties | 11,897,373 cr |
Combat bonds | 99 |
Profit from combat bonds | 7,920,000 cr |
Assassinations | 9 |
Profit from assassinations | 1,936,480 cr |
Highest single reward | 631,516 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 11 |
Lifetime fines value | 2,400 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 800 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 3,490,032 cr |
Commodities smuggled | 1,504 |
Average profit | 1,745,016 cr |
Highest single transaction | 1,751,408 cr |
Trading |
|
Market network | 24 |
Trading profit | 673,624,050 cr |
Commodities traded | 21,957 |
Average profit | 12,474,519 cr |
Highest single transaction | 120,583,252 cr |
Mining |
|
Profits from mining | 324,305,803 cr |
Minerals refined | 690 |
Materials collected | 2,052 |
Exploration |
|
Systems visited | 789 |
Profits from exploration | 35,829,409 cr |
Level 2 detailed scans | 781 |
Level 3 detailed scans | 781 |
Highest payout | 2,715,066 cr |
Total hyperspace distance | 53,770 ly |
Total hyperspace jumps | 1,117 |
Max distance from start | 21,982.65 ly |
Approximate time played | 2W 5D 8H 51M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1,029 |
Total delivered | 1,029 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 121 |
Grade 1 upgrades generated | 52 |
Grade 2 upgrades generated | 31 |
Grade 3 upgrades generated | 20 |
Grade 4 upgrades generated | 10 |
Grade 5 upgrades generated | 8 |