CMDR The Satellite Slickers profile
(Asp Explorer)
Federation: Midshipman
Empire: Outsider
Balance |
|
---|---|
Current assets | 2,887,635,109 cr |
Credits spent on ships | 456,340,672 cr |
Credits spent on outfitting | 1,270,528,350 cr |
Credits spent on repairs | 9,890,160 cr |
Credits spent on fuel | 397,158 cr |
Credits spent on munitions | 1,007,283 cr |
Insurance claims | 29 |
Total claim costs | 149,025,082 cr |
Combat |
|
Bounties claimed | 501 |
Profit from bounties | 88,722,736 cr |
Combat bonds | 460 |
Profit from combat bonds | 49,586,304 cr |
Assassinations | 31 |
Profit from assassinations | 13,623,600 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 33 |
Crime |
|
Fines issued | 68 |
Lifetime fines value | 481,012 cr |
Bounties received/earned | 46 |
Lifetime bounty value | 42,400 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 703,902 cr |
Commodities smuggled | 60 |
Average profit | 50,279 cr |
Highest single transaction | 396,510 cr |
Trading |
|
Market network | 106 |
Trading profit | 2,330,622,299 cr |
Commodities traded | 63,191 |
Average profit | 7,591,604 cr |
Highest single transaction | 76,515,453 cr |
Mining |
|
Profits from mining | 136,572 cr |
Minerals refined | 20 |
Materials collected | 26,919 |
Exploration |
|
Systems visited | 2,032 |
Profits from exploration | 82,175,191 cr |
Level 2 detailed scans | 5,816 |
Level 3 detailed scans | 5,815 |
Highest payout | 3,350,675 cr |
Total hyperspace distance | 121,369 ly |
Total hyperspace jumps | 3,245 |
Max distance from start | 21,998.76 ly |
Max distance from Sol | 22,016.57 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 6W 3D 14M |
Search and Rescue |
|
Total items rescued | 204 |
Total profit | 15,052,655 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1,097 |
Grade 1 upgrades generated | 212 |
Grade 2 upgrades generated | 184 |
Grade 3 upgrades generated | 228 |
Grade 4 upgrades generated | 200 |
Grade 5 upgrades generated | 273 |
Crew |
|
Crew credits earned | 23,888,770 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 6 |