CMDR Qube_nico profile

(Fer-de-Lance)

Federation: Post Commander
Empire: Squire
Balance |
|
---|---|
Current assets | 18,701,053,299 cr |
Credits spent on ships | 955,558,731 cr |
Credits spent on outfitting | 2,965,744,008 cr |
Credits spent on repairs | 266,389,187 cr |
Credits spent on fuel | 784,887 cr |
Credits spent on munitions | 24,234,822 cr |
Insurance claims | 123 |
Total claim costs | 1,275,938,906 cr |
Combat |
|
Bounties claimed | 4,962 |
Profit from bounties | 492,402,880 cr |
Combat bonds | 11,247 |
Profit from combat bonds | 21,377,307,877 cr |
Assassinations | 13 |
Profit from assassinations | 6,555,834 cr |
Highest single reward | 2,024,163 cr |
Skimmers killed | 134 |
Crime |
|
Fines issued | 158 |
Lifetime fines value | 205,759 cr |
Bounties received/earned | 206 |
Lifetime bounty value | 752,460 cr |
Highest bounty issued | 225,400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 87,524 cr |
Commodities smuggled | 21 |
Average profit | 14,587 cr |
Highest single transaction | 73,815 cr |
Trading |
|
Market network | 108 |
Trading profit | 305,170,153 cr |
Commodities traded | 15,892 |
Average profit | 605,496 cr |
Highest single transaction | 41,567,800 cr |
Mining |
|
Profits from mining | 241,011,465 cr |
Minerals refined | 6,074 |
Materials collected | 40,222 |
Exploration |
|
Systems visited | 53,382 |
Profits from exploration | 5,248,161,234 cr |
Level 2 detailed scans | 112,411 |
Level 3 detailed scans | 225,590 |
Highest payout | 20,876,896 cr |
Total hyperspace distance | 3,651,018 ly |
Total hyperspace jumps | 58,537 |
Max distance from start | 68,994.32 ly |
Max distance from Sol | 65,627.06 ly |
Max distance from Colonia | 49,823.05 ly |
Approximate time played | 25W 1D 18H 50M |
Passengers |
|
Total bulk passengers delivered | 2,053 |
Total VIPs delivered | 477 |
Total delivered | 2,530 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 389 |
Total profit | 7,916,896 cr |
Total rescue transactions | 86 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3,560 |
Grade 1 upgrades generated | 405 |
Grade 2 upgrades generated | 388 |
Grade 3 upgrades generated | 514 |
Grade 4 upgrades generated | 653 |
Grade 5 upgrades generated | 1,600 |
Crew |
|
Crew credits earned | 265,832 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 30M 29S |
Time in gunner role | 52S |