CMDR Zemedelphos profile
(Krait Mk II)
Federation: Ensign
Empire: Earl
Balance |
|
---|---|
Current assets | 8,825,393,581 cr |
Credits spent on ships | 758,095,745 cr |
Credits spent on outfitting | 1,706,474,052 cr |
Credits spent on repairs | 17,347,956 cr |
Credits spent on fuel | 340,913 cr |
Credits spent on munitions | 983,239 cr |
Insurance claims | 40 |
Total claim costs | 133,360,287 cr |
Combat |
|
Bounties claimed | 901 |
Profit from bounties | 149,895,625 cr |
Combat bonds | 560 |
Profit from combat bonds | 39,344,770 cr |
Assassinations | 86 |
Profit from assassinations | 53,342,539 cr |
Highest single reward | 1,181,920 cr |
Skimmers killed | 94 |
Crime |
|
Fines issued | 87 |
Lifetime fines value | 602,220 cr |
Bounties received/earned | 92 |
Lifetime bounty value | 126,650 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 13,743 cr |
Commodities smuggled | 12 |
Average profit | 6,872 cr |
Highest single transaction | 9,504 cr |
Trading |
|
Market network | 141 |
Trading profit | 1,401,330,490 cr |
Commodities traded | 93,079 |
Average profit | 3,360,505 cr |
Highest single transaction | 70,606,500 cr |
Mining |
|
Profits from mining | 223,495,935 cr |
Minerals refined | 1,215 |
Materials collected | 14,460 |
Exploration |
|
Systems visited | 6,175 |
Profits from exploration | 2,093,271,013 cr |
Level 2 detailed scans | 53,958 |
Level 3 detailed scans | 53,958 |
Highest payout | 32,081,842 cr |
Total hyperspace distance | 476,209 ly |
Total hyperspace jumps | 8,048 |
Max distance from start | 27,428.18 ly |
Max distance from Sol | 27,458.72 ly |
Max distance from Colonia | 26,262.45 ly |
Approximate time played | 6W 6D 1H 2M |
Passengers |
|
Total bulk passengers delivered | 104 |
Total VIPs delivered | 18 |
Total delivered | 122 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 86 |
Total profit | 2,261,741 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1,597 |
Grade 1 upgrades generated | 460 |
Grade 2 upgrades generated | 396 |
Grade 3 upgrades generated | 436 |
Grade 4 upgrades generated | 213 |
Grade 5 upgrades generated | 92 |
Crew |
|
Crew credits earned | 468,285,352 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 8H 34M 49S |
Time in gunner role | 48M 48S |