CMDR K1tzu profile
(Anaconda)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 16,768,894,599 cr |
Credits spent on ships | 988,630,987 cr |
Credits spent on outfitting | 1,750,827,513 cr |
Credits spent on repairs | 22,815,050 cr |
Credits spent on fuel | 658,135 cr |
Credits spent on munitions | 2,316,351 cr |
Insurance claims | 86 |
Total claim costs | 606,792,923 cr |
Combat |
|
Bounties claimed | 2,048 |
Profit from bounties | 480,592,988 cr |
Combat bonds | 1,253 |
Profit from combat bonds | 21,159,844,226 cr |
Assassinations | 16 |
Profit from assassinations | 7,381,737 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 497 |
Lifetime fines value | 1,098,328 cr |
Bounties received/earned | 546 |
Lifetime bounty value | 8,761,300 cr |
Highest bounty issued | 2,426,900 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 127,808 cr |
Commodities smuggled | 2 |
Average profit | 127,808 cr |
Highest single transaction | 127,808 cr |
Trading |
|
Market network | 50 |
Trading profit | 4,741,901,509 cr |
Commodities traded | 217,295 |
Average profit | 12,096,688 cr |
Highest single transaction | 1,009,995,070 cr |
Mining |
|
Profits from mining | 158,277,608 cr |
Minerals refined | 1,135 |
Materials collected | 6,661 |
Exploration |
|
Systems visited | 4,393 |
Profits from exploration | 448,124,074 cr |
Level 2 detailed scans | 12,988 |
Level 3 detailed scans | 12,988 |
Highest payout | 8,881,263 cr |
Total hyperspace distance | 264,102 ly |
Total hyperspace jumps | 5,685 |
Max distance from start | 65,545.50 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 5W 2D 2H 45M |
Passengers |
|
Total bulk passengers delivered | 3,234 |
Total VIPs delivered | 134 |
Total delivered | 3,368 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1,327 |
Total profit | 191,232,252 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 703 |
Grade 1 upgrades generated | 256 |
Grade 2 upgrades generated | 211 |
Grade 3 upgrades generated | 139 |
Grade 4 upgrades generated | 52 |
Grade 5 upgrades generated | 45 |
Crew |
|
Crew credits earned | 10,225,268 cr |
Crew hired | 8 |
Crew fired | 8 |