CMDR Elvira Cannon profile
(Python Mk II)
Federation: Rear Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 13,076,512,671 cr |
Credits spent on ships | 830,290,572 cr |
Credits spent on outfitting | 2,088,868,385 cr |
Credits spent on repairs | 11,364,439 cr |
Credits spent on fuel | 180,411 cr |
Credits spent on munitions | 4,976,802 cr |
Insurance claims | 23 |
Total claim costs | 120,058,327 cr |
Combat |
|
Bounties claimed | 5,654 |
Profit from bounties | 626,346,753 cr |
Combat bonds | 2,202 |
Profit from combat bonds | 5,530,702,817 cr |
Assassinations | 266 |
Profit from assassinations | 133,106,032 cr |
Highest single reward | 1,567,032 cr |
Skimmers killed | 138 |
Crime |
|
Fines issued | 438 |
Lifetime fines value | 701,029 cr |
Bounties received/earned | 950 |
Lifetime bounty value | 5,134,500 cr |
Highest bounty issued | 794,300 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 169,843 cr |
Commodities smuggled | 22 |
Average profit | 42,461 cr |
Highest single transaction | 98,616 cr |
Trading |
|
Market network | 55 |
Trading profit | 1,096,044,432 cr |
Commodities traded | 11,863 |
Average profit | 5,592,063 cr |
Highest single transaction | 251,335,092 cr |
Mining |
|
Profits from mining | 33,281,355 cr |
Minerals refined | 301 |
Materials collected | 16,702 |
Exploration |
|
Systems visited | 4,542 |
Profits from exploration | 1,177,274,696 cr |
Level 2 detailed scans | 48,250 |
Level 3 detailed scans | 48,250 |
Highest payout | 15,823,771 cr |
Total hyperspace distance | 251,192 ly |
Total hyperspace jumps | 6,285 |
Max distance from start | 25,442.64 ly |
Max distance from Sol | 25,316.63 ly |
Max distance from Colonia | 44,699.90 ly |
Approximate time played | 5W 1D 11H 26M |
Passengers |
|
Total bulk passengers delivered | 2,276 |
Total VIPs delivered | 13 |
Total delivered | 2,289 |
Total ejected | 86 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 527,651 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 1,970 |
Grade 1 upgrades generated | 359 |
Grade 2 upgrades generated | 392 |
Grade 3 upgrades generated | 457 |
Grade 4 upgrades generated | 378 |
Grade 5 upgrades generated | 384 |
Crew |
|
Crew credits earned | 496,365,910 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 16M 58S |
Time in gunner role | 2M 3S |
Time in fighter con role | 35M 55S |
Total credits accrued | 8,620,412 cr |